Player Matchup

Yemoja
Yemoja
WorthierLotus28
Yemoja
Level 13
God Stats
3W - 1L
1,416 SR
Queue Stats
204W - 258L
954 Elo+
Solo
Medusa
Medusa
charlieboysb7
Medusa
Level 28
God Stats
41W - 55L
1,888 SR
Queue Stats
238W - 292L
1,214 Elo+
Solo
Nu Wa
Nu Wa
pshhLee17
Nu Wa
Level 22
God Stats
3W - 10L
1,529 SR
Queue Stats
197W - 192L
1,145 Elo+
Solo
Artemis
Artemis
tonoabi
Artemis
Level 29
God Stats
85W - 64L
1,503 SR
Queue Stats
207W - 241L
1,274 Elo+
Solo
Cerberus
Cerberus
zeldrisON252
Cerberus
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
66W - 56L
1,083 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,134 Elo+

VS

Team Averages
Level 15
1,431 SR
980 Elo+
Geb
Geb
 
Geb
Level 15
God Stats
2W - 6L
1,191 SR
Queue Stats
3W - 15L
829 Elo+
Solo
Thanatos
Thanatos
CyberiusReaper
Thanatos
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 24L
891 Elo+
Party 1
Arachne
Arachne
PGNHarlie135
Arachne
Level 8
God Stats
5W - 6L
1,402 SR
Queue Stats
6W - 17L
1,006 Elo+
Party 1
Fenrir
Fenrir
PGNSkelly
Fenrir
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 44L
974 Elo+
Party 1
Scylla
Scylla
Zricon1087
Scylla
Level 28
God Stats
4W - 3L
1,562 SR
Queue Stats
104W - 135L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 22
12,536
895
3,945
12,532
5,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
24 / 5 / 20
17,944
1,282
36,907
21,479
9,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
pshhLee17
Nu Wa
20
14 / 5 / 21
15,247
1,089
20,567
13,013
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
tonoabi
Artemis
20
7 / 5 / 21
13,398
957
21,735
12,955
4,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
zeldrisON252
Cerberus
20
6 / 2 / 36
15,104
1,079
19,251
18,513
26,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 8 / 5
11,363
812
4,815
20,890
7,729
Thanatos
19
12 / 10 / 2
15,316
1,094
29,138
27,364
10,430
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
PGNHarlie135
Arachne
19
4 / 12 / 11
13,766
983
18,229
28,521
17,603
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
PGNSkelly
Fenrir
18
2 / 12 / 6
12,327
881
6,603
23,186
9,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Zricon1087
Scylla
20
2 / 11 / 6
13,852
989
12,939
20,770
7,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
50
52
Kills
20
20
Deaths
53
120
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
8
5
0.31
L
Thanatos
12
10
2
1.3
L
Arachne
PGNHarlie135
Arachne
4
12
11
0.79
L
Fenrir
PGNSkelly
Fenrir
2
12
6
0.42
W
1
3
22
4
L
Scylla
Zricon1087
Scylla
2
11
6
0.45
W
24
5
20
6.8
W
Nu Wa
pshhLee17
Nu Wa
14
5
21
4.9
W
Artemis
tonoabi
Artemis
7
5
21
3.5
W
Cerberus
zeldrisON252
Cerberus
6
2
36
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,405
Damage
71,724
78,492
Taken
120,731
50,863
Mitigated
53,199
15,220
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,815
177
0
0
20,890
7,729
0
8,413
11,217
12,035
0
L
Thanatos
29,138
13,461
0
7,562
27,364
10,430
0
10,664
16,700
0
53,487
L
Arachne
PGNHarlie135
Arachne
18,229
13,042
0
2,143
28,521
17,603
0
11,001
17,520
0
29,372
L
Fenrir
PGNSkelly
Fenrir
6,603
2,427
0
581
23,186
9,756
0
6,495
16,691
0
15,757
W
3,945
1,009
3,712
484
12,532
5,733
0
1,075
11,457
14,810
0
L
Scylla
Zricon1087
Scylla
12,939
2,622
0
0
20,770
7,681
0
7,190
13,580
44,218
0
W
36,907
22,476
402
4,345
21,479
9,615
0
3,855
17,624
0
57,264
W
Nu Wa
pshhLee17
Nu Wa
20,567
9,902
0
667
13,013
4,508
0
4,682
8,331
37,128
0
W
Artemis
tonoabi
Artemis
21,735
14,653
0
2,213
12,955
4,075
0
4,111
8,844
0
37,250
W
Cerberus
zeldrisON252
Cerberus
19,251
1,950
0
3,397
18,513
26,932
0
4,031
14,482
39,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,229
Gold Earned
66,624
230
Minions Killed
148
4
Camps Cleared
4
1,034,340
Distance Traveled
1,061,807
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,363
812
13
1
1
212,070
0
L
Thanatos
15,316
1,094
38
3
0
270,001
3
L
Arachne
13,766
983
23
2
1
208,179
0
L
Fenrir
12,327
881
16
1
1
182,382
0
W
Yemoja
12,536
895
19
1
0
209,401
1
L
Scylla
13,852
989
58
4
1
189,175
2
W
Medusa
17,944
1,282
61
4
0
193,084
0
W
Nu Wa
15,247
1,089
35
3
1
197,006
0
W
Artemis
13,398
957
45
3
0
179,364
1
W
Cerberus
15,104
1,079
70
5
3
255,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role