Player Matchup

Artio
Artio
DawningDruid
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,260 Elo+
Party 1
Anhur
Anhur
LinchisDeHash
Anhur
Level 8
God Stats
1W - 4L
1,290 SR
Queue Stats
2W - 7L
1,053 Elo+
Solo
Cerberus
Cerberus
MVPJay25
Cerberus
Level 16
God Stats
6W - 12L
1,500 SR
Queue Stats
205W - 272L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Prais3Das0up
Kukulkan
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 28L
1,260 Elo+
Party 1
Odin
Odin
WeazelDaddy
Odin
Level 17
God Stats
2W - 1L
1,685 SR
Queue Stats
114W - 152L
1,260 Elo+
Party 1
Team Averages
Level 14
1,495 SR
1,247 Elo+

VS

Team Averages
Level 21
1,309 SR
1,068 Elo+
Kali
Kali
BulldogisthaOG1
Kali
Level 17
God Stats
22W - 12L
1,425 SR
Queue Stats
27W - 30L
1,090 Elo+
Party 2
Rama
Rama
Hipthejisus
Rama
Level 28
God Stats
1W - 0L
1,265 SR
Queue Stats
27W - 40L
1,044 Elo+
Solo
Loki
Loki
NatsuDrragneel
Loki
Level 37
God Stats
13W - 14L
1,357 SR
Queue Stats
30W - 29L
1,144 Elo+
Party 2
Medusa
Medusa
ShakerBrush9688
Medusa
Level 16
God Stats
3W - 2L
1,257 SR
Queue Stats
4W - 5L
1,046 Elo+
Party 2
Nemesis
Nemesis
SmutWhisperer
Nemesis
Level 7
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 1L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 16 / 7
8,730
364
9,945
29,441
20,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 9 / 6
10,337
431
6,105
14,079
4,552
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MVPJay25
Cerberus
15
4 / 8 / 5
10,360
432
6,030
20,421
13,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Prais3Das0up
Kukulkan
18
5 / 4 / 6
11,903
496
13,465
14,183
5,854
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 7 / 5
10,507
438
8,648
17,958
17,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
11,149
465
5,592
8,308
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
15 / 4 / 4
13,412
559
26,525
16,834
5,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 4 / 2
12,438
518
15,952
12,674
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 4 / 9
12,769
532
21,344
13,837
4,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
12
0 / 9 / 7
9,571
399
1,916
12,327
3,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
20
Kills
42
44
Deaths
23
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
1
16
7
0.28
W
15
4
4
4.25
L
6
9
6
1
L
Cerberus
MVPJay25
Cerberus
4
8
5
0.81
W
13
4
2
3.5
L
Kukulkan
Prais3Das0up
Kukulkan
5
4
6
2
W
11
4
9
3.88
W
Nemesis
0
9
7
0.39
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
71,329
96,082
Taken
63,980
61,966
Mitigated
20,766
12,634
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,592
3,546
0
2,116
8,308
2,771
2,029
2,995
5,313
0
28,130
L
9,945
1,553
337
3,672
29,441
20,993
0
0
29,441
27,764
0
W
26,525
20,817
0
3,533
16,834
5,610
4,311
9,069
7,765
0
91,591
L
6,105
3,507
0
1,814
14,079
4,552
0
0
14,079
0
37,835
L
Cerberus
MVPJay25
Cerberus
6,030
809
0
1,919
20,421
13,233
300
0
20,421
27,428
0
W
15,952
8,615
397
2,316
12,674
4,275
3,761
5,865
6,697
0
64,643
L
Kukulkan
Prais3Das0up
Kukulkan
13,465
2,149
0
3,550
14,183
5,854
889
0
14,183
78,226
0
W
21,344
15,450
939
1,548
13,837
4,387
6,080
8,303
5,534
0
61,997
W
Nemesis
1,916
655
0
560
12,327
3,723
448
3,208
9,119
0
22,412
L
8,648
2,844
0
1,342
17,958
17,334
3,458
0
17,958
0
43,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
59,339
337
Minions Killed
380
0
Camps Cleared
0
1,867,004
Distance Traveled
2,043,423
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,149
465
30
1
0
491,856
3
L
Artio
8,730
364
26
1
0
389,069
0
W
Rama
13,412
559
134
6
0
355,871
0
L
Anhur
10,337
431
48
2
0
320,032
0
L
Cerberus
10,360
432
58
2
0
372,987
1
W
Loki
12,438
518
100
4
0
454,694
0
L
Kukulkan
11,903
496
127
5
0
366,177
1
W
Medusa
12,769
532
86
4
0
410,212
1
W
Nemesis
9,571
399
30
1
0
330,790
0
L
Odin
10,507
438
78
3
0
418,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role