Player Matchup

Pele
Pele
Diamond III
Fraapé
Pele
Diamond III
Level 106
God Stats
0W - 3L
1,182 SR
Queue Stats
187W - 130L
2,113 MMR
Solo
Chiron
Chiron
Diamond III
JosNov
Chiron
Diamond III
Level 157
God Stats
1W - 6L
1,422 SR
Queue Stats
472W - 467L
2,051 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Kraoly
Baron Samedi
Platinum II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
2,080 MMR
Solo
Poseidon
Poseidon
Platinum I
NotMersiv
Poseidon
Platinum I
Level 44
God Stats
12W - 5L
1,500 SR
Queue Stats
121W - 125L
2,105 MMR
Solo
Ganesha
Ganesha
Masters
Zayyy
Ganesha
Masters
Level 139
God Stats
3W - 5L
1,824 SR
Queue Stats
109W - 103L
2,072 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,486 SR
2,084 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,684 SR
2,120 MMR
Jing Wei
Jing Wei
Diamond III
ButteryGod
Jing Wei
Diamond III
Level 146
God Stats
14W - 13L
1,776 SR
Queue Stats
354W - 315L
2,097 MMR
Party 1
Da Ji
Da Ji
Diamond I
FanDeVoknos
Da Ji
Diamond I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 170L
2,218 MMR
Party 2
Discordia
Discordia
Diamond II
SirVesta
Discordia
Diamond II
Level 159
God Stats
14W - 12L
1,808 SR
Queue Stats
461W - 450L
2,127 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
Woodmancer
Kuzenbo
Diamond II
Level 155
God Stats
10W - 7L
1,739 SR
Queue Stats
354W - 316L
2,097 MMR
Party 1
King Arthur
King Arthur
Diamond III
theycalmedanger
King Arthur
Diamond III
Level 126
God Stats
55W - 60L
1,599 SR
Queue Stats
820W - 785L
2,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fraapé
Pele
20
6 / 9 / 6
20,751
532
20,775
40,776
20,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
JosNov
Chiron
20
4 / 8 / 5
19,947
511
22,637
30,260
12,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Kraoly
Baron Samedi
20
5 / 3 / 4
20,350
522
25,777
22,704
32,546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
NotMersiv
Poseidon
20
7 / 7 / 6
22,163
568
34,549
35,241
14,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Zayyy
Ganesha
20
2 / 5 / 12
18,574
476
19,349
33,624
55,366
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneAphroditeHelYemojaHun Batz

VS

Bans
ThorGebOdinSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ButteryGod
Jing Wei
20
12 / 5 / 7
25,258
648
38,938
41,253
15,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 6
23,874
612
16,759
29,069
12,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SirVesta
Discordia
20
6 / 5 / 8
21,969
563
42,588
21,963
8,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Woodmancer
Kuzenbo
20
2 / 3 / 13
19,404
498
16,416
37,282
75,359
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
theycalmedanger
King Arthur
20
4 / 7 / 11
21,955
563
25,448
37,909
60,407
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
24
Kills
32
32
Deaths
24
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ButteryGod
Jing Wei
12
5
7
3.1
W
8
4
6
2.75
L
Pele
Fraapé
Pele
6
9
6
1
L
Chiron
JosNov
Chiron
4
8
5
0.81
L
Baron Samedi
Kraoly
Baron Samedi
5
3
4
2.33
L
Poseidon
NotMersiv
Poseidon
7
7
6
1.43
W
Discordia
SirVesta
Discordia
6
5
8
2
W
Kuzenbo
Woodmancer
Kuzenbo
2
3
13
2.83
L
Ganesha
Zayyy
Ganesha
2
5
12
1.6
W
King Arthur
theycalmedanger
King Arthur
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,087
Damage
140,149
162,605
Taken
167,476
136,121
Mitigated
172,425
40,027
Healing
65,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ButteryGod
Jing Wei
38,938
33,691
0
26,084
41,253
15,638
12,146
17,190
24,063
0
315,132
W
16,759
3,464
0
7,980
29,069
12,992
5,257
11,852
17,217
0
180,431
L
Pele
Fraapé
Pele
20,775
3,576
0
10,091
40,776
20,534
2,678
15,660
25,116
0
174,708
L
Chiron
JosNov
Chiron
22,637
11,301
1,691
10,112
30,260
12,726
2,641
8,609
21,599
0
152,149
L
Baron Samedi
Kraoly
Baron Samedi
25,777
4,100
2,816
7,064
22,704
32,546
1,229
6,196
16,316
169,584
0
L
Poseidon
NotMersiv
Poseidon
34,549
6,519
0
7,503
35,241
14,949
1,458
13,619
21,622
246,552
0
W
Discordia
SirVesta
Discordia
42,588
965
444
8,922
21,963
8,029
1,781
8,927
13,036
175,160
0
W
Kuzenbo
Woodmancer
Kuzenbo
16,416
5,080
0
10,011
37,282
75,359
1,111
19,105
18,177
59,196
1,625
L
Ganesha
Zayyy
Ganesha
19,349
766
0
750
33,624
55,366
414
13,592
20,032
67,300
0
W
King Arthur
theycalmedanger
King Arthur
25,448
5,203
0
11,780
37,909
60,407
342
25,259
12,316
0
133,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,785
Gold Earned
112,460
1,213
Minions Killed
1,076
0
Camps Cleared
0
3,664,517
Distance Traveled
3,783,886
38
Wards Purchased
60
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
25,258
648
341
9
0
783,365
16
W
Da Ji
23,874
612
231
6
0
815,418
15
L
Pele
20,751
532
243
6
0
735,770
9
L
Chiron
19,947
511
261
7
0
706,887
9
L
Baron Samedi
20,350
522
283
7
0
660,912
6
L
Poseidon
22,163
568
390
10
0
783,260
5
W
Discordia
21,969
563
242
6
0
718,446
11
W
Kuzenbo
19,404
498
64
2
0
771,529
10
L
Ganesha
18,574
476
36
1
0
777,688
9
W
King Arthur
21,955
563
198
5
0
695,128
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role