Player Matchup

Rama
Rama
CrankyTen2004
Rama
Level 49
God Stats
4W - 2L
1,434 SR
Queue Stats
79W - 122L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
HOD-Bonesaw
Kukulkan
Level 61
God Stats
72W - 69L
1,593 SR
Queue Stats
156W - 144L
1,397 Elo+
Party 3
Ymir
Ymir
HOD-Buddha
Ymir
Level 84
God Stats
22W - 13L
1,483 SR
Queue Stats
204W - 206L
1,413 Elo+
Party 3
Thor
Thor
Truppel_LT
Thor
Level 47
God Stats
5W - 4L
1,467 SR
Queue Stats
105W - 145L
1,292 Elo+
Party 1
Freya
Freya
WidowmakerUchiha
Freya
Level 104
God Stats
13W - 15L
1,404 SR
Queue Stats
144W - 165L
1,337 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,339 Elo+

VS

Team Averages
Level 91
1,546 SR
1,352 Elo+
Ganesha
Ganesha
DeadDragonG0d
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
McSpankTown
Zhong Kui
Level 106
God Stats
2W - 4L
1,467 SR
Queue Stats
225W - 277L
1,337 Elo+
Party 2
Hercules
Hercules
TearlessSpice32
Hercules
Level 85
God Stats
12W - 6L
1,732 SR
Queue Stats
533W - 546L
1,349 Elo+
Solo
Anubis
Anubis
When Ur Too Dry
Anubis
Level 68
God Stats
50W - 55L
1,482 SR
Queue Stats
285W - 326L
1,385 Elo+
Party 2
Artemis
Artemis
hosaytomas
Artemis
Level 69
God Stats
34W - 37L
1,551 SR
Queue Stats
168W - 225L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 9
12,395
516
15,732
16,260
4,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
HOD-Bonesaw
Kukulkan
19
7 / 5 / 10
13,146
548
15,479
10,369
3,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 9
12,842
535
4,621
16,617
13,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 20
13,491
562
13,757
15,409
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 2 / 6
14,347
598
25,977
19,567
7,147
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 7 / 7
10,179
424
3,628
16,201
12,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
McSpankTown
Zhong Kui
16
3 / 11 / 3
10,596
442
18,650
22,257
14,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
15
0 / 5 / 2
10,055
419
1,800
15,299
10,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 12 / 1
12,399
517
19,192
20,547
9,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
hosaytomas
Artemis
15
4 / 9 / 1
10,414
434
8,707
17,615
5,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
44
Kills
16
16
Deaths
44
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
6
9
2.25
L
Ganesha
0
7
7
0.5
W
Kukulkan
HOD-Bonesaw
Kukulkan
7
5
10
2.4
W
4
1
9
8.5
L
Zhong Kui
McSpankTown
Zhong Kui
3
11
3
0.41
L
Hercules
0
5
2
0.2
W
7
2
20
8.5
L
9
12
1
0.79
W
17
2
6
10
L
Artemis
hosaytomas
Artemis
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,566
Damage
51,977
78,222
Taken
91,919
33,824
Mitigated
51,339
23,481
Healing
23,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,732
13,034
534
5,709
16,260
4,382
1,968
9,043
7,217
0
56,067
L
Ganesha
3,628
366
0
1,062
16,201
12,075
0
7,267
8,934
29,734
0
W
Kukulkan
HOD-Bonesaw
Kukulkan
15,479
1,296
0
1,570
10,369
3,756
3,755
6,350
4,019
76,301
0
W
4,621
213
0
2,430
16,617
13,003
1,342
8,419
8,198
50,914
0
L
Zhong Kui
McSpankTown
Zhong Kui
18,650
1,070
0
4,863
22,257
14,120
0
14,554
7,703
47,629
0
L
Hercules
1,800
695
0
8,224
15,299
10,603
0
3,618
11,681
0
77,024
W
13,757
4,937
0
4,196
15,409
5,536
162
7,722
7,687
0
80,666
L
19,192
280
0
4,888
20,547
9,277
0
12,870
7,677
55,711
0
W
25,977
9,231
0
9,042
19,567
7,147
3,656
9,936
9,631
100,915
0
L
Artemis
hosaytomas
Artemis
8,707
4,879
0
4,144
17,615
5,264
80
7,768
9,847
0
55,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,221
Gold Earned
53,643
540
Minions Killed
408
0
Camps Cleared
0
2,230,347
Distance Traveled
1,607,286
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,395
516
85
4
0
421,219
0
L
Ganesha
10,179
424
21
1
0
355,348
6
W
Kukulkan
13,146
548
144
6
0
436,964
1
W
Ymir
12,842
535
67
3
0
472,731
15
L
Zhong Kui
10,596
442
54
2
0
254,507
0
L
Hercules
10,055
419
116
5
0
430,748
1
W
Thor
13,491
562
120
5
0
450,174
1
L
Anubis
12,399
517
81
3
0
256,084
3
W
Freya
14,347
598
124
5
0
449,259
3
L
Artemis
10,414
434
136
6
0
310,599
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role