Player Matchup

Bacchus
Bacchus
CletusRibeye
Bacchus
Level 79
God Stats
4W - 7L
1,357 SR
Queue Stats
406W - 415L
1,374 Elo+
Party 2
Olorun
Olorun
ElDomino2
Olorun
Level 110
God Stats
6W - 3L
1,591 SR
Queue Stats
150W - 172L
1,476 Elo+
Solo
Khepri
Khepri
Fuz bot
Khepri
Level 155
God Stats
6W - 6L
1,566 SR
Queue Stats
981W - 1,009L
1,398 Elo+
Party 2
Pele
Pele
Panzzie Machine
Pele
Level 119
God Stats
1W - 2L
1,715 SR
Queue Stats
289W - 302L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Use The Duck
Nu Wa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,309 Elo+
Solo
Team Averages
Level 112
1,546 SR
1,402 Elo+

VS

Team Averages
Level 84
1,447 SR
1,420 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FCoup6969
Rama
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 83L
1,500 Elo+
Party 1
Bacchus
Bacchus
TanemfVanGore
Bacchus
Level 106
God Stats
2W - 1L
1,234 SR
Queue Stats
103W - 105L
1,130 Elo+
Party 3
Thor
Thor
TheBipolarTurtle
Thor
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 112L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CletusRibeye
Bacchus
17
4 / 4 / 13
10,544
703
6,324
20,983
23,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
ElDomino2
Olorun
17
5 / 6 / 7
10,575
705
15,897
13,542
6,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Fuz bot
Khepri
19
1 / 4 / 17
10,764
718
7,273
20,287
20,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 9 / 7
12,167
811
13,053
16,664
7,977
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 15
11,932
795
22,161
10,715
4,380
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
12 / 4 / 10
13,187
879
23,488
15,242
7,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
 
Odin
19
3 / 7 / 19
11,343
756
10,166
20,317
20,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
20
8 / 2 / 14
12,630
842
16,311
11,836
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
19
4 / 4 / 20
12,663
844
11,216
19,273
23,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 14
10,482
699
9,818
15,532
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
106
25
Kills
29
29
Deaths
25
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
4
10
4.25
W
Odin
 
Odin
3
7
19
1.79
L
Bacchus
CletusRibeye
Bacchus
4
4
13
2.63
L
Olorun
ElDomino2
Olorun
5
6
7
1.42
W
Rama
8
2
14
7.5
L
Khepri
Fuz bot
Khepri
1
4
17
2.38
L
10
9
7
1.5
W
Bacchus
4
4
20
3.5
W
2
8
14
1.13
L
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,708
Damage
70,999
82,191
Taken
82,200
62,091
Mitigated
61,370
24,573
Healing
31,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,488
1,038
2,629
4,959
15,242
7,740
690
9,786
5,456
59,540
0
W
Odin
 
Odin
10,166
1,779
2,318
5,408
20,317
20,085
347
11,328
8,989
0
23,439
L
Bacchus
CletusRibeye
Bacchus
6,324
343
1,955
5,195
20,983
23,101
0
8,319
12,664
12,437
0
L
Olorun
ElDomino2
Olorun
15,897
7,503
4,065
3,884
13,542
6,460
2,082
6,030
7,512
30,477
0
W
Rama
16,311
14,365
606
4,410
11,836
4,524
3,699
9,476
2,360
0
41,027
L
Khepri
Fuz bot
Khepri
7,273
389
1,400
4,255
20,287
20,173
54
9,884
10,403
20,009
0
L
13,053
3,597
1,480
2,339
16,664
7,977
1,027
6,017
10,647
0
26,749
W
Bacchus
11,216
751
3,545
3,228
19,273
23,894
441
10,485
8,788
24,285
0
W
9,818
2,169
2,597
1,882
15,532
5,127
628
10,580
4,952
0
17,440
L
22,161
5,955
0
0
10,715
4,380
923
4,454
6,261
40,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
60,305
132
Minions Killed
175
0
Camps Cleared
0
1,166,602
Distance Traveled
1,312,477
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,187
879
73
5
0
270,581
0
W
Odin
11,343
756
19
1
0
255,174
0
L
Bacchus
10,544
703
20
1
0
246,765
0
L
Olorun
10,575
705
37
2
0
215,396
0
W
Rama
12,630
842
52
3
0
251,674
0
L
Khepri
10,764
718
21
1
0
252,138
0
L
Pele
12,167
811
29
2
0
221,290
0
W
Bacchus
12,663
844
25
2
0
292,666
1
W
Thor
10,482
699
6
0
0
242,382
3
L
Nu Wa
11,932
795
25
2
0
231,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role