Player Matchup

Scylla
Scylla
 
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AnXgHostt
Ymir
Level 24
God Stats
4W - 5L
1,230 SR
Queue Stats
240W - 204L
1,630 Elo+
Party 1
Apollo
Apollo
FourBubbles8746
Apollo
Level 29
God Stats
18W - 14L
1,499 SR
Queue Stats
116W - 75L
1,678 Elo+
Solo
Arachne
Arachne
ISSAxJJ
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 49L
1,660 Elo+
Party 1
Thor
Thor
NH Aceypoo
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,815 Elo+
Party 1
Team Averages
Level 23
1,446 SR
1,656 Elo+

VS

Team Averages
Level 23
1,590 SR
1,607 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Auxiom
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 66L
1,780 Elo+
Solo
Hades
Hades
DevouredbyDoom
Hades
Level 24
God Stats
1W - 0L
1,611 SR
Queue Stats
22W - 19L
1,568 Elo+
Solo
Arachne
Arachne
SirEmmanuel692
Arachne
Level 25
God Stats
25W - 9L
1,661 SR
Queue Stats
132W - 121L
1,696 Elo+
Solo
Jing Wei
Jing Wei
kill switch1782
Jing Wei
Level 7
God Stats
2W - 1L
1,681 SR
Queue Stats
3W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
4 / 2 / 0
4,852
693
3,298
2,776
667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
7
0 / 1 / 3
4,325
618
783
2,490
916
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
1 / 1 / 1
3,315
474
1,310
1,616
276
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ISSAxJJ
Arachne
8
1 / 1 / 2
4,485
641
2,448
3,505
943
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

7
1 / 2 / 0
4,075
582
2,195
5,951
3,330
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 1
4,620
660
4,086
3,620
3,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Auxiom
Kumbhakarna
6
1 / 1 / 3
4,279
611
1,298
4,761
1,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 3 / 1
4,023
575
1,058
3,713
1,221
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
4 / 1 / 1
4,912
702
2,492
2,680
670
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
7
0 / 2 / 2
4,061
580
1,877
2,761
577
Boots

Boots

+6%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
7
7
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
0
2
W
Chaac
 
Chaac
1
0
1
1.5
L
Ymir
0
1
3
1.5
W
Kumbhakarna
Auxiom
Kumbhakarna
1
1
3
2.5
W
1
3
1
0.5
L
1
1
1
1.5
L
Arachne
ISSAxJJ
Arachne
1
1
2
2
L
1
2
0
0.5
W
4
1
1
4.5
W
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,034
Damage
10,811
16,338
Taken
17,535
6,132
Mitigated
7,173
4,512
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,298
370
0
0
2,776
667
0
1,099
1,677
20,101
0
W
Chaac
 
Chaac
4,086
1,030
0
2,528
3,620
3,232
175
0
3,620
0
20,851
L
Ymir
783
33
0
0
2,490
916
0
397
2,093
11,874
0
W
Kumbhakarna
Auxiom
Kumbhakarna
1,298
466
0
975
4,761
1,473
0
1,379
3,382
9,504
0
W
1,058
350
0
146
3,713
1,221
270
2,048
1,665
10,505
0
L
1,310
981
0
745
1,616
276
0
349
1,267
0
6,131
L
Arachne
ISSAxJJ
Arachne
2,448
2,223
0
1,787
3,505
943
0
511
2,994
0
21,427
L
2,195
747
0
1,980
5,951
3,330
0
0
5,951
0
16,707
W
2,492
2,079
150
1,491
2,680
670
0
53
2,627
0
18,308
W
Jing Wei
1,877
1,559
0
570
2,761
577
0
601
2,160
0
12,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,052
Gold Earned
21,895
141
Minions Killed
136
0
Camps Cleared
0
597,467
Distance Traveled
684,541
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,852
693
27
4
0
126,407
0
W
Chaac
4,620
660
36
5
0
140,312
1
L
Ymir
4,325
618
15
2
0
128,874
1
W
Kumbhakarna
4,279
611
16
2
0
157,848
4
W
Hades
4,023
575
15
2
0
110,152
0
L
Apollo
3,315
474
16
2
0
37,908
0
L
Arachne
4,485
641
51
7
0
160,123
1
L
Thor
4,075
582
32
5
0
144,155
0
W
Arachne
4,912
702
41
6
0
154,328
1
W
Jing Wei
4,061
580
28
4
0
121,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role