Player Matchup

Chaac
Chaac
R3xstorm
Chaac
Level 25
God Stats
9W - 4L
1,561 SR
Queue Stats
36W - 44L
1,378 Elo+
Solo
Aphrodite
Aphrodite
SkyLord92
Aphrodite
Level 99
God Stats
2W - 2L
1,633 SR
Queue Stats
89W - 72L
1,566 Elo+
Party 2
Izanami
Izanami
Spiiiiiiiidr
Izanami
Level 28
God Stats
10W - 6L
1,611 SR
Queue Stats
48W - 36L
1,565 Elo+
Party 2
Team Averages
Level 51
1,602 SR
1,503 Elo+

VS

Team Averages
Level 35
1,617 SR
1,403 Elo+
Odin
Odin
RickyTurp
Odin
Level 29
God Stats
22W - 17L
1,788 SR
Queue Stats
113W - 105L
1,476 Elo+
Party 1
Zeus
Zeus
Wickedjester91
Zeus
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 151L
1,387 Elo+
Party 1
Jing Wei
Jing Wei
WrinklyPruneMan
Jing Wei
Level 28
God Stats
9W - 14L
1,562 SR
Queue Stats
276W - 341L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
R3xstorm
Chaac
17
4 / 8 / 6
15,418
571
15,817
28,825
19,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SkyLord92
Aphrodite
20
9 / 6 / 6
17,760
658
16,333
36,403
19,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Spiiiiiiiidr
Izanami
20
3 / 6 / 12
16,441
609
21,303
26,832
11,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 7 / 12
15,718
582
14,862
25,406
31,355
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 7 / 10
17,166
636
36,379
22,785
6,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
10 / 3 / 4
17,065
632
27,377
15,661
6,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
16
Kills
20
20
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
R3xstorm
Chaac
4
8
6
0.88
W
Odin
4
7
12
1.43
L
Aphrodite
SkyLord92
Aphrodite
9
6
6
2
L
Izanami
Spiiiiiiiidr
Izanami
3
6
12
1.5
W
6
7
10
1.57
W
Jing Wei
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,453
Damage
78,618
92,060
Taken
63,852
51,223
Mitigated
44,497
44,951
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
R3xstorm
Chaac
15,817
1,853
0
8,434
28,825
19,931
1,083
10,967
17,858
414
62,889
W
Odin
14,862
5,424
1,058
5,495
25,406
31,355
345
8,182
17,224
0
30,271
L
Aphrodite
SkyLord92
Aphrodite
16,333
3,491
13,566
22,442
36,403
19,914
1,823
13,209
23,194
87,106
0
L
Izanami
Spiiiiiiiidr
Izanami
21,303
12,608
0
509
26,832
11,378
1,341
12,648
14,184
0
125,968
W
36,379
2,527
0
5,217
22,785
6,907
1,231
4,599
18,186
103,943
0
W
Jing Wei
27,377
18,366
2,569
1,646
15,661
6,235
1,879
4,316
11,345
0
106,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
49,949
288
Minions Killed
242
0
Camps Cleared
0
1,370,175
Distance Traveled
1,378,938
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,418
571
47
2
0
453,848
10
W
Odin
15,718
582
20
1
0
435,297
0
L
Aphrodite
17,760
658
98
4
0
472,456
3
L
Izanami
16,441
609
143
5
0
443,871
3
W
Zeus
17,166
636
94
3
0
438,026
0
W
Jing Wei
17,065
632
128
5
0
505,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role