Player Matchup

Pele
Pele
 
Pele
Level 14
God Stats
4W - 6L
1,538 SR
Queue Stats
7W - 12L
1,375 Elo+
Solo
Serqet
Serqet
Brayyyan
Serqet
Level 20
God Stats
1W - 2L
1,581 SR
Queue Stats
21W - 19L
1,429 Elo+
Solo
Merlin
Merlin
Reirei1269
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,402 Elo+
Solo
Nemesis
Nemesis
SHADOW_0169
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Cerberus
Cerberus
Soperpro
Cerberus
Level 8
God Stats
12W - 9L
1,293 SR
Queue Stats
250W - 251L
1,296 Elo+
Solo
Team Averages
Level 11
1,483 SR
1,400 Elo+

VS

Team Averages
Level 34
1,330 SR
1,382 Elo+
Eset
Eset
Black_Clover99
Eset
Level 89
God Stats
2W - 1L
1,347 SR
Queue Stats
167W - 142L
1,442 Elo+
Party 1
Sobek
Sobek
BloodyMars
Sobek
Level 29
God Stats
2W - 1L
1,450 SR
Queue Stats
27W - 17L
1,449 Elo+
Solo
Cernunnos
Cernunnos
JoeyBee420
Cernunnos
Level 11
God Stats
2W - 4L
1,093 SR
Queue Stats
2W - 4L
1,146 Elo+
Solo
Ne Zha
Ne Zha
JonathanCL
Ne Zha
Level 14
God Stats
5W - 1L
1,319 SR
Queue Stats
31W - 17L
1,484 Elo+
Party 1
Neith
Neith
R1chHard1816
Neith
Level 25
God Stats
24W - 24L
1,441 SR
Queue Stats
40W - 33L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
2
0 / 0 / 0
5,093
283
117
1,316
104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Serqet
Brayyyan
Serqet
11
2 / 8 / 2
7,002
389
5,761
13,501
3,728
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Reirei1269
Merlin
11
0 / 5 / 1
6,785
377
7,165
10,226
2,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SHADOW_0169
Nemesis
11
1 / 10 / 1
6,976
388
6,344
16,068
9,108
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Soperpro
Cerberus
10
2 / 9 / 3
6,987
388
6,132
16,354
10,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 2
11,733
652
7,944
5,881
2,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
4 / 0 / 12
9,412
523
8,991
11,854
10,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
JoeyBee420
Cernunnos
12
3 / 4 / 11
8,570
476
5,087
8,638
2,715
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
JonathanCL
Ne Zha
20
11 / 0 / 4
12,242
680
15,795
15,624
7,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 8
10,193
566
9,211
9,973
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
32
32
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
W
8
0
2
9
W
Sobek
4
0
12
10
L
Serqet
Brayyyan
Serqet
2
8
2
0.38
W
Cernunnos
JoeyBee420
Cernunnos
3
4
11
2.13
W
Ne Zha
JonathanCL
Ne Zha
11
0
4
13
W
6
1
8
10
L
Merlin
Reirei1269
Merlin
0
5
1
0.1
L
Nemesis
SHADOW_0169
Nemesis
1
10
1
0.15
L
Cerberus
Soperpro
Cerberus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
47,028
57,465
Taken
51,970
25,581
Mitigated
26,684
8,126
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
117
0
0
218
1,316
104
0
0
1,316
0
3,098
W
7,944
758
466
1,775
5,881
2,713
1,801
366
5,400
85,287
0
W
Sobek
8,991
1,725
1,008
3,097
11,854
10,317
312
3,454
8,400
20,163
0
L
Serqet
Brayyyan
Serqet
5,761
1,150
0
655
13,501
3,728
0
3,565
9,936
0
26,372
W
Cernunnos
JoeyBee420
Cernunnos
5,087
2,845
0
398
8,638
2,715
1,684
2,118
5,920
0
26,580
W
Ne Zha
JonathanCL
Ne Zha
15,795
4,497
0
8,971
15,624
7,006
3,795
4,870
10,754
0
101,131
W
9,211
5,501
243
3,590
9,973
3,933
5,344
2,489
7,484
0
60,302
L
Merlin
Reirei1269
Merlin
7,165
679
0
1,749
10,226
2,583
0
853
9,373
36,405
0
L
Nemesis
SHADOW_0169
Nemesis
6,344
1,940
0
3,661
16,068
9,108
0
6,606
9,462
0
23,327
L
Cerberus
Soperpro
Cerberus
6,132
1,127
0
1,843
16,354
10,058
0
5,911
10,443
22,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
52,150
176
Minions Killed
464
0
Camps Cleared
0
1,210,466
Distance Traveled
1,590,574
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,093
283
7
0
0
40,261
0
W
Eset
11,733
652
154
9
0
301,177
0
W
Sobek
9,412
523
22
1
0
343,182
1
L
Serqet
7,002
389
43
2
0
342,414
1
W
Cernunnos
8,570
476
36
2
0
298,279
0
W
Ne Zha
12,242
680
156
9
0
351,232
1
W
Neith
10,193
566
96
5
0
296,704
1
L
Merlin
6,785
377
62
3
0
248,700
0
L
Nemesis
6,976
388
22
1
0
291,766
4
L
Cerberus
6,987
388
42
2
0
287,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role