Player Matchup

Chang'e
Chang'e
Hobi Chibi
Chang'e
Level 83
God Stats
44W - 22L
1,262 SR
Queue Stats
155W - 137L
1,323 Elo+
Party 1
Da Ji
Da Ji
Mericoon Senpai
Da Ji
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
180W - 163L
1,323 Elo+
Party 1
Izanami
Izanami
TM2H Estragos
Izanami
Level 9
God Stats
8W - 6L
1,761 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Team Averages
Level 60
1,507 SR
1,353 Elo+

VS

Team Averages
Level 30
1,394 SR
1,319 Elo+
Hel
Hel
 
Hel
Level 17
God Stats
0W - 3L
1,185 SR
Queue Stats
16W - 36L
1,287 Elo+
Solo
Thanatos
Thanatos
Corvux
Thanatos
Level 46
God Stats
15W - 25L
1,441 SR
Queue Stats
129W - 130L
1,456 Elo+
Party 2
Ymir
Ymir
TKDNinja1313
Ymir
Level 26
God Stats
4W - 2L
1,557 SR
Queue Stats
46W - 52L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hobi Chibi
Chang'e
13
7 / 1 / 10
10,167
726
7,729
8,045
2,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
11 / 2 / 7
11,411
815
11,710
9,553
3,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Izanami
12
2 / 4 / 13
9,384
670
7,018
6,653
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 8 / 2
7,681
549
2,665
8,609
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Corvux
Thanatos
12
4 / 9 / 2
9,546
682
6,907
12,397
4,673
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 4 / 3
9,706
693
6,550
16,505
15,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
7
7
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
2
0.13
L
Thanatos
Corvux
Thanatos
4
9
2
0.56
W
Chang'e
Hobi Chibi
Chang'e
7
1
10
12
W
11
2
7
7.25
L
3
4
3
1.13
W
Izanami
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
16,122
24,251
Taken
37,511
7,911
Mitigated
23,329
7,798
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,665
532
1,305
1,279
8,609
2,801
0
2,203
6,406
11,015
0
L
Thanatos
Corvux
Thanatos
6,907
1,268
0
3,911
12,397
4,673
0
1,519
10,878
0
34,442
W
Chang'e
Hobi Chibi
Chang'e
7,729
690
3,429
4,369
8,045
2,409
816
3,647
4,398
25,407
0
W
11,710
5,202
0
0
9,553
3,642
1,323
3,287
6,266
0
41,346
L
6,550
271
0
1,060
16,505
15,855
0
4,172
12,333
25,884
0
W
Izanami
7,018
4,732
0
0
6,653
1,860
523
2,389
4,264
0
31,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
26,933
109
Minions Killed
101
0
Camps Cleared
0
756,748
Distance Traveled
616,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,681
549
16
1
0
175,493
0
L
Thanatos
9,546
682
56
4
0
218,828
1
W
Chang'e
10,167
726
21
2
0
240,725
0
W
Da Ji
11,411
815
40
3
0
283,702
2
L
Ymir
9,706
693
29
2
0
222,647
0
W
Izanami
9,384
670
48
3
0
232,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role