Player Matchup

Awilix
Awilix
Ess Astro3306
Awilix
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IE DarkMan87
Heimdallr
Level 95
God Stats
5W - 4L
1,369 SR
Queue Stats
115W - 125L
1,558 Elo+
Party 2
Horus
Horus
Locochino04
Horus
Level 86
God Stats
2W - 0L
1,759 SR
Queue Stats
169W - 143L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
LuIsITo22XAR
Nu Wa
Level 86
God Stats
8W - 3L
1,929 SR
Queue Stats
232W - 205L
1,547 Elo+
Party 2
Freya
Freya
XxTod TeufelxX
Freya
Level 133
God Stats
7W - 7L
1,734 SR
Queue Stats
215W - 203L
1,563 Elo+
Party 2
Team Averages
Level 90
1,658 SR
1,547 Elo+

VS

Team Averages
Level 88
1,613 SR
1,432 Elo+
Merlin
Merlin
 
Merlin
Level 41
God Stats
3W - 2L
1,786 SR
Queue Stats
87W - 72L
1,553 Elo+
Solo
Olorun
Olorun
Japanese Mangos
Olorun
Level 129
God Stats
6W - 4L
1,800 SR
Queue Stats
284W - 270L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
Last Krieger
Hun Batz
Level 122
God Stats
24W - 23L
1,347 SR
Queue Stats
221W - 216L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
Lipless Psycho
Sun Wukong
Level 128
God Stats
11W - 14L
1,600 SR
Queue Stats
195W - 195L
1,358 Elo+
Party 1
Scylla
Scylla
QuidEmperor
Scylla
Level 20
God Stats
76W - 88L
1,533 SR
Queue Stats
249W - 248L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,578
529
4,148
7,099
3,618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
IE DarkMan87
Heimdallr
16
9 / 2 / 4
11,015
551
13,452
13,986
6,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 8
10,021
501
4,070
13,582
9,351
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 4 / 8
11,291
565
12,554
13,828
4,892
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 3
10,850
543
11,023
11,377
4,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 5 / 3
9,689
484
11,408
10,288
3,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 3
9,609
480
10,715
11,083
3,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Last Krieger
Hun Batz
15
4 / 6 / 0
9,921
496
8,613
14,604
4,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Lipless Psycho
Sun Wukong
11
1 / 5 / 5
7,308
365
5,500
11,992
7,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
15
0 / 2 / 0
8,598
430
2,331
5,707
1,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
9
9
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
3
0.7
W
2
0
0
2
W
Heimdallr
IE DarkMan87
Heimdallr
9
2
4
5.5
L
2
3
3
1.17
L
Hun Batz
Last Krieger
Hun Batz
4
6
0
0.67
L
Sun Wukong
Lipless Psycho
Sun Wukong
1
5
5
0.7
W
2
2
8
3
W
3
4
8
1.75
L
Scylla
0
2
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
38,567
59,872
Taken
53,674
28,654
Mitigated
19,509
28,027
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,408
562
0
1,921
10,288
3,037
0
3,097
7,191
64,730
0
W
4,148
900
0
2,766
7,099
3,618
2,171
2,332
4,767
0
55,287
W
Heimdallr
IE DarkMan87
Heimdallr
13,452
7,730
0
3,666
13,986
6,400
4,199
6,737
7,249
0
69,260
L
10,715
6,558
740
3,939
11,083
3,409
0
7,919
3,164
69,041
0
L
Hun Batz
Last Krieger
Hun Batz
8,613
1,253
0
2,575
14,604
4,236
497
5,006
9,597
0
72,735
L
Sun Wukong
Lipless Psycho
Sun Wukong
5,500
257
292
1,991
11,992
7,150
0
6,722
5,261
0
19,608
W
4,070
1,965
2,295
5,771
13,582
9,351
203
5,558
8,024
0
18,629
W
12,554
3,865
378
5,034
13,828
4,892
0
3,980
9,848
90,834
0
L
Scylla
2,331
321
0
0
5,707
1,677
0
833
4,874
49,789
0
W
11,023
5,281
0
8,117
11,377
4,393
1,482
5,847
5,530
79,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
45,125
539
Minions Killed
456
0
Camps Cleared
0
1,859,174
Distance Traveled
1,858,762
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,689
484
115
6
0
364,528
2
W
Awilix
10,578
529
113
6
0
392,141
0
W
Heimdallr
11,015
551
122
6
0
352,895
1
L
Olorun
9,609
480
111
6
0
356,200
4
L
Hun Batz
9,921
496
108
5
0
385,522
2
L
Sun Wukong
7,308
365
33
2
0
382,547
6
W
Horus
10,021
501
26
1
0
388,097
5
W
Nu Wa
11,291
565
138
7
0
348,721
1
L
Scylla
8,598
430
89
4
0
369,965
5
W
Freya
10,850
543
140
7
0
377,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role