Player Matchup

Sun Wukong
Sun Wukong
HoZay Ok
Sun Wukong
Level 159
God Stats
8W - 8L
1,628 SR
Queue Stats
1,164W - 1,207L
1,613 Elo+
Solo
Ares
Ares
MrSIoth
Ares
Level 121
God Stats
7W - 2L
1,500 SR
Queue Stats
166W - 164L
1,622 Elo+
Solo
Mercury
Mercury
Ninjagrunt
Mercury
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,566 Elo+
Party 1
Discordia
Discordia
Perkiii
Discordia
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
368W - 323L
1,651 Elo+
Solo
Hades
Hades
TripleCharged
Hades
Level 150
God Stats
2W - 2L
1,295 SR
Queue Stats
203W - 193L
1,679 Elo+
Party 1
Team Averages
Level 120
1,485 SR
1,626 Elo+

VS

Team Averages
Level 135
1,608 SR
1,623 Elo+
Eset
Eset
Begwywen
Eset
Level 148
God Stats
6W - 1L
1,849 SR
Queue Stats
233W - 238L
1,624 Elo+
Solo
Scylla
Scylla
DankLoudTrees
Scylla
Level 159
God Stats
9W - 6L
1,285 SR
Queue Stats
1,032W - 1,070L
1,579 Elo+
Solo
Ganesha
Ganesha
Herbzster
Ganesha
Level 98
God Stats
4W - 2L
1,551 SR
Queue Stats
120W - 117L
1,630 Elo+
Solo
Kukulkan
Kukulkan
XxDr WeAvElxX
Kukulkan
Level 135
God Stats
3W - 1L
1,656 SR
Queue Stats
27W - 34L
1,623 Elo+
Solo
Odin
Odin
alejandro03
Odin
Level 136
God Stats
2W - 1L
1,702 SR
Queue Stats
119W - 98L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoZay Ok
Sun Wukong
20
3 / 3 / 13
13,499
643
16,908
18,588
20,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
MrSIoth
Ares
19
7 / 6 / 7
12,536
597
15,708
18,992
26,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Ninjagrunt
Mercury
20
5 / 7 / 8
12,752
607
9,758
15,308
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Perkiii
Discordia
20
6 / 4 / 7
13,270
632
28,457
10,847
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 5 / 14
11,557
550
11,818
18,737
26,684
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 5 / 14
13,460
641
13,871
20,137
11,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 14
13,583
647
14,397
15,988
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Herbzster
Ganesha
20
0 / 5 / 22
12,277
585
6,528
22,660
36,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
XxDr WeAvElxX
Kukulkan
20
6 / 3 / 13
14,197
676
17,338
13,314
7,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 9
14,603
695
16,964
24,827
28,753
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
97
22
Kills
25
25
Deaths
23
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Eset
4
5
14
2.2
W
5
4
14
3
W
Ganesha
Herbzster
Ganesha
0
5
22
2.2
L
Sun Wukong
HoZay Ok
Sun Wukong
3
3
13
3.17
L
Ares
MrSIoth
Ares
7
6
7
1.75
L
Mercury
Ninjagrunt
Mercury
5
7
8
1.29
L
Discordia
Perkiii
Discordia
6
4
7
2.38
L
1
5
14
1.6
W
Kukulkan
XxDr WeAvElxX
Kukulkan
6
3
13
4.17
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,649
Damage
69,098
82,472
Taken
96,926
86,035
Mitigated
92,751
29,904
Healing
36,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,871
1,130
6,475
5,540
20,137
11,785
1,321
13,008
7,129
33,497
0
W
14,397
1,801
3,430
4,447
15,988
8,593
1,516
9,095
6,893
43,102
0
W
Ganesha
Herbzster
Ganesha
6,528
1,113
4,420
3,015
22,660
36,249
340
14,145
8,515
17,707
0
L
Sun Wukong
HoZay Ok
Sun Wukong
16,908
1,399
4,551
8,256
18,588
20,629
767
10,646
7,942
0
40,723
L
Ares
MrSIoth
Ares
15,708
1,200
1,207
1,329
18,992
26,645
441
13,560
5,432
19,701
0
L
Mercury
Ninjagrunt
Mercury
9,758
4,928
86
2,355
15,308
7,034
0
9,491
5,817
0
23,081
L
Discordia
Perkiii
Discordia
28,457
1,841
1,299
1,597
10,847
5,043
877
5,858
4,989
63,260
0
L
11,818
1,059
2,910
6,314
18,737
26,684
826
12,579
6,158
21,351
0
W
Kukulkan
XxDr WeAvElxX
Kukulkan
17,338
1,515
1,110
2,991
13,314
7,371
1,265
5,041
8,273
52,762
0
W
16,964
2,908
1,179
4,238
24,827
28,753
277
14,694
10,133
0
29,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,614
Gold Earned
68,120
181
Minions Killed
219
0
Camps Cleared
0
1,702,128
Distance Traveled
1,615,531
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,460
641
68
3
0
328,623
0
W
Scylla
13,583
647
62
3
0
338,214
1
W
Ganesha
12,277
585
0
0
0
247,521
1
L
Sun Wukong
13,499
643
42
2
0
372,066
1
L
Ares
12,536
597
10
0
0
310,952
2
L
Mercury
12,752
607
19
1
0
351,005
0
L
Discordia
13,270
632
85
4
0
369,917
2
L
Hades
11,557
550
25
1
0
298,188
3
W
Kukulkan
14,197
676
66
3
0
342,228
2
W
Odin
14,603
695
23
1
0
358,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role