Player Matchup

Baron Samedi
Baron Samedi
GoldenTriPod12
Baron Samedi
Level 42
God Stats
16W - 8L
1,739 SR
Queue Stats
308W - 264L
1,708 Elo+
Party 2
Merlin
Merlin
JxAxYxDxExN-TTV
Merlin
Level 57
God Stats
2W - 7L
1,305 SR
Queue Stats
311W - 260L
1,641 Elo+
Party 3
Horus
Horus
NewMosDef0323
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 259L
1,640 Elo+
Party 2
Mulan
Mulan
The best Temmo
Mulan
Level 63
God Stats
13W - 8L
1,984 SR
Queue Stats
394W - 312L
1,547 Elo+
Party 2
Ymir
Ymir
XprT_LeGeNdZ
Ymir
Level 24
God Stats
26W - 15L
1,651 SR
Queue Stats
99W - 86L
1,451 Elo+
Party 3
Team Averages
Level 58
1,636 SR
1,597 Elo+

VS

Team Averages
Level 53
1,649 SR
1,484 Elo+
Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dragonborn6655
Chaac
Level 33
God Stats
2W - 2L
1,761 SR
Queue Stats
87W - 99L
1,375 Elo+
Party 1
Artemis
Artemis
Portal_Crayfish5
Artemis
Level 28
God Stats
12W - 11L
1,613 SR
Queue Stats
286W - 263L
1,529 Elo+
Party 1
He Bo
He Bo
Thesweglord6996
He Bo
Level 107
God Stats
2W - 1L
1,886 SR
Queue Stats
42W - 38L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
hitthatbong425
Sylvanus
Level 48
God Stats
7W - 6L
1,484 SR
Queue Stats
242W - 233L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenTriPod12
Baron Samedi
14
2 / 4 / 2
8,048
503
5,194
8,942
3,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 6 / 0
6,709
419
8,422
7,760
2,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 2
8,348
522
6,592
9,652
8,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 2
9,132
571
9,528
13,071
5,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,943
434
5,885
13,185
6,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
8 / 1 / 3
9,875
617
8,984
10,330
4,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
7,083
443
3,530
10,215
10,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 2 / 8
6,990
437
7,778
10,884
3,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 2
9,346
584
12,905
8,379
2,651
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 1 / 10
7,692
481
2,773
10,448
6,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
19
19
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
3
9.5
W
0
2
2
0.5
L
Baron Samedi
GoldenTriPod12
Baron Samedi
2
4
2
0.75
L
2
6
0
0.33
L
0
3
2
0.33
W
1
2
8
2.5
L
4
3
2
1.67
W
9
2
2
5
L
0
3
2
0.33
W
Sylvanus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
35,970
52,610
Taken
50,256
26,902
Mitigated
27,032
13,734
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,984
449
3,610
6,054
10,330
4,219
381
3,743
6,587
70,664
0
W
3,530
472
0
1,732
10,215
10,012
0
1,181
9,034
0
35,749
L
Baron Samedi
GoldenTriPod12
Baron Samedi
5,194
56
1,351
2,073
8,942
3,764
412
6,719
2,223
41,338
0
L
8,422
242
234
576
7,760
2,248
718
4,614
3,146
36,002
0
L
6,592
3,940
112
4,093
9,652
8,369
62
2,954
6,698
0
52,363
W
7,778
3,904
0
2,556
10,884
3,767
0
6,917
3,967
0
40,473
L
9,528
1,097
0
4,634
13,071
5,977
305
4,873
8,198
0
48,685
W
12,905
737
0
2,375
8,379
2,651
266
1,712
6,667
53,244
0
L
5,885
701
121
540
13,185
6,544
102
5,502
7,683
30,593
0
W
Sylvanus
2,773
535
2,807
3,913
10,448
6,383
45
5,948
4,500
16,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
40,986
360
Minions Killed
353
0
Camps Cleared
0
1,400,235
Distance Traveled
1,387,307
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,875
617
140
9
0
303,806
7
W
Chaac
7,083
443
51
3
0
271,432
5
L
Baron Samedi
8,048
503
75
5
0
283,723
3
L
Merlin
6,709
419
68
4
0
240,087
4
L
Horus
8,348
522
87
5
0
287,740
4
W
Artemis
6,990
437
59
4
0
261,491
1
L
Mulan
9,132
571
74
5
0
314,905
0
W
He Bo
9,346
584
81
5
0
296,277
5
L
Ymir
6,943
434
56
4
0
273,780
1
W
Sylvanus
7,692
481
22
1
0
254,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role