Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 15
God Stats
2W - 7L
1,455 SR
Queue Stats
8W - 21L
1,276 Elo+
Solo
Kukulkan
Kukulkan
GunKids-
Kukulkan
Level 28
God Stats
2W - 4L
1,271 SR
Queue Stats
33W - 34L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
Ur-Team-Suck
Xbalanque
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 27L
1,495 Elo+
Party 2
Team Averages
Level 24
1,409 SR
1,422 Elo+

VS

Team Averages
Level 51
1,439 SR
1,558 Elo+
Achilles
Achilles
BigDaddyJBuck
Achilles
Level 22
God Stats
3W - 4L
1,331 SR
Queue Stats
87W - 82L
1,512 Elo+
Party 1
Ganesha
Ganesha
DreadBigMan
Ganesha
Level 10
God Stats
3W - 1L
1,623 SR
Queue Stats
13W - 14L
1,580 Elo+
Solo
Merlin
Merlin
Nerf_jmoney
Merlin
Level 121
God Stats
1W - 2L
1,363 SR
Queue Stats
175W - 176L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 3 / 10
15,643
626
20,116
29,080
47,432
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
GunKids-
Kukulkan
14
3 / 4 / 3
13,610
544
8,516
8,162
2,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Ur-Team-Suck
Xbalanque
20
9 / 9 / 4
17,207
688
31,921
24,374
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDaddyJBuck
Achilles
17
2 / 6 / 9
14,596
584
11,890
34,664
43,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
DreadBigMan
Ganesha
18
2 / 8 / 13
14,629
585
14,023
24,998
15,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
12 / 2 / 4
17,717
709
23,404
16,502
8,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
16
Kills
16
16
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
10
3
W
Achilles
BigDaddyJBuck
Achilles
2
6
9
1.08
W
Ganesha
DreadBigMan
Ganesha
2
8
13
1.06
L
Kukulkan
GunKids-
Kukulkan
3
4
3
1.13
W
Merlin
12
2
4
7
L
Xbalanque
Ur-Team-Suck
Xbalanque
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
49,317
61,616
Taken
76,164
58,460
Mitigated
66,789
18,064
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,116
2,499
0
8,562
29,080
47,432
296
16,135
12,945
0
71,105
W
Achilles
BigDaddyJBuck
Achilles
11,890
3,303
1,032
13,974
34,664
43,590
565
3,504
31,160
0
45,777
W
Ganesha
DreadBigMan
Ganesha
14,023
1,858
1,678
3,093
24,998
15,168
1,670
4,596
20,402
72,013
0
L
Kukulkan
GunKids-
Kukulkan
8,516
621
0
2,180
8,162
2,804
0
6,019
2,143
36,961
0
W
Merlin
23,404
1,067
0
616
16,502
8,031
1,117
1,094
15,373
120,423
0
L
Xbalanque
Ur-Team-Suck
Xbalanque
31,921
18,841
0
7,322
24,374
8,224
2,008
15,384
8,990
0
157,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
46,942
281
Minions Killed
237
0
Camps Cleared
0
1,030,643
Distance Traveled
1,307,314
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,643
626
48
2
0
424,070
0
W
Achilles
14,596
584
70
3
0
456,106
2
W
Ganesha
14,629
585
17
1
0
463,812
2
L
Kukulkan
13,610
544
63
3
0
236,421
1
W
Merlin
17,717
709
150
6
0
387,396
0
L
Xbalanque
17,207
688
170
7
0
370,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role