Player Matchup

Hel
Hel
Platinum II
 
Hel
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
Fαdα
Sol
Platinum II
Level 156
God Stats
4W - 9L
1,520 SR
Queue Stats
44W - 63L
1,770 MMR
Solo
King Arthur
King Arthur
Platinum II
HerΔcles
King Arthur
Platinum II
Level 149
God Stats
2W - 5L
1,531 SR
Queue Stats
16W - 13L
1,857 MMR
Solo
Ullr
Ullr
Diamond V
Rєbørn
Ullr
Diamond V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 191L
1,860 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
zzKenaizz
Hun Batz
Diamond IV
Level 160
God Stats
9W - 8L
1,449 SR
Queue Stats
110W - 115L
1,941 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,500 SR
1,785 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,444 SR
1,678 MMR
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond V
 
Jormungandr
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
DeaKerS
Hou Yi
Diamond V
Level 146
God Stats
6W - 6L
1,411 SR
Queue Stats
468W - 461L
1,900 MMR
Solo
Odin
Odin
Diamond IV
Giannini
Odin
Diamond IV
Level 150
God Stats
1W - 2L
1,308 SR
Queue Stats
88W - 104L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 6 / 0
9,574
532
5,657
9,370
2,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Fαdα
Sol
14
0 / 7 / 2
8,399
467
8,411
13,076
3,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
HerΔcles
King Arthur
11
0 / 5 / 0
6,914
384
4,163
14,264
10,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
15
0 / 5 / 0
9,287
516
5,931
12,607
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
zzKenaizz
Hun Batz
12
1 / 3 / 0
8,031
446
3,094
9,612
2,759
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoThorYemojaHeraPersephone

VS

Bans
HorusKumbhakarnaMercurySobekAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 0 / 1
12,253
681
12,832
4,109
1,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
 
Tyr
18
3 / 1 / 9
12,184
677
6,934
10,318
5,523
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
 
Jormungandr
18
4 / 0 / 4
11,944
664
13,543
18,307
26,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
DeaKerS
Hou Yi
17
5 / 1 / 6
11,514
640
8,754
10,716
3,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
14
6 / 1 / 3
10,677
593
4,293
13,577
12,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
26
26
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
0
0.33
W
Janus
 
Janus
8
0
1
8.5
W
Tyr
 
Tyr
3
1
9
7.5
W
Jormungandr
 
Jormungandr
4
0
4
6
W
Hou Yi
DeaKerS
Hou Yi
5
1
6
8
L
Sol
Fαdα
Sol
0
7
2
0.14
W
Odin
6
1
3
7.5
L
King Arthur
HerΔcles
King Arthur
0
5
0
0
L
Ullr
0
5
0
0
L
Hun Batz
zzKenaizz
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,256
Damage
46,356
58,929
Taken
57,027
23,774
Mitigated
50,129
13,532
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,657
236
873
2,749
9,370
2,207
291
2,382
6,988
67,486
0
W
Janus
 
Janus
12,832
1,222
0
1,234
4,109
1,334
2,013
1,812
2,297
86,046
0
W
Tyr
 
Tyr
6,934
559
0
5,905
10,318
5,523
598
822
9,496
0
74,882
W
Jormungandr
 
Jormungandr
13,543
4,464
0
6,173
18,307
26,536
1,369
2,137
16,170
84,455
0
W
Hou Yi
DeaKerS
Hou Yi
8,754
5,672
0
5,648
10,716
3,976
4,165
7,074
3,642
0
79,946
L
Sol
Fαdα
Sol
8,411
2,664
0
3,667
13,076
3,379
3,133
1,970
11,106
61,073
0
W
Odin
4,293
1,689
0
5,283
13,577
12,760
1,186
3,971
9,606
0
37,518
L
King Arthur
HerΔcles
King Arthur
4,163
725
0
3,333
14,264
10,915
0
11,062
3,202
0
29,331
L
Ullr
5,931
3,226
0
762
12,607
4,514
0
6,144
6,463
0
70,942
L
Hun Batz
zzKenaizz
Hun Batz
3,094
927
0
2,148
9,612
2,759
0
4,817
4,795
0
42,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
58,572
520
Minions Killed
579
0
Camps Cleared
0
1,465,081
Distance Traveled
1,894,833
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,574
532
136
8
0
340,539
4
W
Janus
12,253
681
150
8
0
389,990
1
W
Tyr
12,184
677
119
7
0
441,141
1
W
Jormungandr
11,944
664
144
8
0
323,889
1
W
Hou Yi
11,514
640
126
7
0
344,892
7
L
Sol
8,399
467
109
6
0
289,944
0
W
Odin
10,677
593
40
2
0
394,921
8
L
King Arthur
6,914
384
43
2
0
208,160
2
L
Ullr
9,287
516
151
8
0
328,281
0
L
Hun Batz
8,031
446
81
5
0
298,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role