Player Matchup

Chaac
Chaac
MourningStar966
Chaac
Level 109
God Stats
18W - 9L
1,527 SR
Queue Stats
215W - 197L
1,539 Elo+
Party 1
Sobek
Sobek
OG Toxic Jager
Sobek
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 14L
1,357 Elo+
Party 2
Hou Yi
Hou Yi
Unkle-Dreww
Hou Yi
Level 106
God Stats
7W - 13L
1,278 SR
Queue Stats
229W - 195L
1,553 Elo+
Party 1
Mulan
Mulan
W1thdrawnmedal
Mulan
Level 126
God Stats
3W - 2L
1,445 SR
Queue Stats
71W - 68L
1,507 Elo+
Party 2
Athena
Athena
xtakecontrol
Athena
Level 82
God Stats
0W - 1L
1,504 SR
Queue Stats
16W - 22L
1,514 Elo+
Solo
Team Averages
Level 102
1,451 SR
1,494 Elo+

VS

Team Averages
Level 118
1,528 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
9W - 4L
1,473 SR
Queue Stats
149W - 146L
1,525 Elo+
Solo
Merlin
Merlin
DiabolusMortem
Merlin
Level 129
God Stats
2W - 4L
1,290 SR
Queue Stats
339W - 349L
1,513 Elo+
Party 3
Bellona
Bellona
Frostmave
Bellona
Level 152
God Stats
6W - 4L
1,677 SR
Queue Stats
630W - 585L
1,469 Elo+
Solo
Ullr
Ullr
Hitokiri Yudea
Ullr
Level 129
God Stats
17W - 15L
1,552 SR
Queue Stats
168W - 148L
1,555 Elo+
Solo
Da Ji
Da Ji
KenpoKreed
Da Ji
Level 72
God Stats
21W - 17L
1,649 SR
Queue Stats
628W - 582L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,328
666
947
2,381
790
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 0 / 1
3,079
616
1,994
3,091
1,549
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
4
1 / 1 / 0
3,060
612
1,580
2,721
440
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,338
668
1,142
2,355
1,032
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Athena
1
0 / 0 / 0
2,431
486
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
1 / 0 / 1
3,353
671
1,854
3,731
1,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,549
710
138
660
130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Frostmave
Bellona
6
0 / 0 / 0
3,641
728
1,465
1,519
1,395
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 2
3,180
636
2,608
2,082
478
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
5
1 / 0 / 0
3,632
726
579
1,952
417
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
0
0
0
0
W
Bellona
Frostmave
Bellona
0
0
0
0
W
0
1
2
1
W
Da Ji
1
0
0
1
L
0
1
0
0
L
0
0
1
0.5
L
Hou Yi
1
1
0
1
L
0
0
0
0
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,663
Damage
6,644
10,548
Taken
9,944
3,811
Mitigated
4,240
4,547
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,854
288
160
2,264
3,731
1,820
0
961
2,770
0
8,326
W
138
36
0
250
660
130
0
0
660
13,147
0
W
Bellona
Frostmave
Bellona
1,465
574
0
1,006
1,519
1,395
0
0
1,519
0
15,743
W
2,608
1,307
0
715
2,082
478
0
872
1,210
0
12,110
W
Da Ji
579
157
0
964
1,952
417
0
161
1,791
0
10,989
L
947
58
0
1,049
2,381
790
0
138
2,243
0
14,178
L
1,994
724
99
1,565
3,091
1,549
0
0
3,091
6,012
0
L
Hou Yi
1,580
1,084
0
1,000
2,721
440
0
0
2,721
0
7,978
L
1,142
370
0
834
2,355
1,032
0
0
2,355
0
13,776
L
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,236
Gold Earned
17,355
89
Minions Killed
127
0
Camps Cleared
0
360,986
Distance Traveled
484,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,353
671
10
2
0
92,921
1
W
Merlin
3,549
710
25
5
0
95,945
0
W
Bellona
3,641
728
37
7
0
93,673
0
W
Ullr
3,180
636
28
6
0
90,063
1
W
Da Ji
3,632
726
27
5
0
111,882
1
L
Chaac
3,328
666
33
7
0
94,648
0
L
Sobek
3,079
616
12
2
0
100,715
2
L
Hou Yi
3,060
612
9
2
0
83,465
1
L
Mulan
3,338
668
35
7
0
82,158
0
L
Athena
2,431
486
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role