Player Matchup

Discordia
Discordia
Arquie
Discordia
Level 129
God Stats
5W - 3L
1,538 SR
Queue Stats
269W - 241L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Breguinaits
Kuzenbo
Level 77
God Stats
2W - 1L
1,187 SR
Queue Stats
129W - 126L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
JeterMegaron
Hou Yi
Level 101
God Stats
14W - 11L
1,472 SR
Queue Stats
176W - 161L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PHraideN
Cu Chulainn
Level 102
God Stats
0W - 3L
1,724 SR
Queue Stats
173W - 180L
1,506 Elo+
Party 1
Izanami
Izanami
luan_brito2
Izanami
Level 28
God Stats
0W - 1L
1,518 SR
Queue Stats
26W - 30L
1,552 Elo+
Party 1
Team Averages
Level 87
1,488 SR
1,510 Elo+

VS

Team Averages
Level 73
1,388 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
RodrigoMuratt
Chang'e
Level 18
God Stats
23W - 24L
1,461 SR
Queue Stats
39W - 49L
1,428 Elo+
Party 3
Neith
Neith
SharKNapsteR
Neith
Level 44
God Stats
88W - 88L
1,544 SR
Queue Stats
94W - 97L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
WilliamWerneck
Cernunnos
Level 85
God Stats
5W - 6L
1,097 SR
Queue Stats
302W - 298L
1,454 Elo+
Party 3
Ah Puch
Ah Puch
akileshad
Ah Puch
Level 120
God Stats
8W - 19L
1,336 SR
Queue Stats
483W - 485L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arquie
Discordia
20
5 / 9 / 5
16,451
914
37,673
20,172
9,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Breguinaits
Kuzenbo
20
1 / 7 / 11
15,131
841
13,665
35,588
71,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
20
5 / 6 / 3
16,185
899
21,383
26,671
12,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
PHraideN
Cu Chulainn
20
1 / 6 / 7
14,684
816
6,263
25,314
29,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
luan_brito2
Izanami
20
1 / 6 / 9
14,930
829
20,324
21,052
9,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 1 / 23
16,200
900
19,365
22,449
28,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
20
7 / 5 / 16
16,253
903
19,348
24,055
13,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 1 / 18
15,877
882
22,506
15,806
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
WilliamWerneck
Cernunnos
20
9 / 3 / 15
17,241
958
33,095
26,093
11,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
akileshad
Ah Puch
20
10 / 3 / 18
18,344
1,019
28,713
16,376
8,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
13
Kills
34
34
Deaths
13
35
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
23
15.5
L
Discordia
Arquie
Discordia
5
9
5
0.83
L
Kuzenbo
Breguinaits
Kuzenbo
1
7
11
0.93
L
Hou Yi
5
6
3
1.08
L
Cu Chulainn
PHraideN
Cu Chulainn
1
6
7
0.75
W
Chang'e
7
5
16
3
W
4
1
18
13
W
Cernunnos
WilliamWerneck
Cernunnos
9
3
15
5.5
W
Ah Puch
akileshad
Ah Puch
10
3
18
6.33
L
Izanami
luan_brito2
Izanami
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,308
Damage
123,027
128,797
Taken
104,779
132,106
Mitigated
68,885
4,777
Healing
38,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,365
4,805
0
7,397
22,449
28,272
0
7,282
15,167
1,397
33,661
L
Discordia
Arquie
Discordia
37,673
627
0
0
20,172
9,164
0
7,548
12,624
82,889
0
L
Kuzenbo
Breguinaits
Kuzenbo
13,665
2,787
0
0
35,588
71,370
0
11,909
23,679
18,469
3,159
L
Hou Yi
21,383
13,075
0
2,719
26,671
12,064
0
8,209
18,462
0
60,002
L
Cu Chulainn
PHraideN
Cu Chulainn
6,263
1,905
0
1,840
25,314
29,855
0
10,379
14,935
0
26,874
W
Chang'e
19,348
865
8,541
8,332
24,055
13,822
0
9,392
14,663
42,354
0
W
22,506
15,921
0
4,057
15,806
6,332
0
9,558
6,248
0
50,972
W
Cernunnos
WilliamWerneck
Cernunnos
33,095
24,381
0
4,704
26,093
11,888
0
13,939
12,154
0
86,480
W
Ah Puch
akileshad
Ah Puch
28,713
710
0
5,463
16,376
8,571
0
8,172
8,204
63,664
0
L
Izanami
luan_brito2
Izanami
20,324
16,245
0
218
21,052
9,653
0
10,489
10,563
0
57,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,381
Gold Earned
83,915
388
Minions Killed
369
11
Camps Cleared
12
1,684,183
Distance Traveled
1,667,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,200
900
37
2
1
358,001
1
L
Discordia
16,451
914
121
7
3
353,702
0
L
Kuzenbo
15,131
841
14
1
1
361,861
0
L
Hou Yi
16,185
899
95
5
1
307,220
0
L
Cu Chulainn
14,684
816
55
3
3
345,440
0
W
Chang'e
16,253
903
33
2
1
340,292
0
W
Neith
15,877
882
69
4
5
303,795
0
W
Cernunnos
17,241
958
138
8
1
333,860
0
W
Ah Puch
18,344
1,019
92
5
4
331,347
0
L
Izanami
14,930
829
103
6
3
315,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role