Player Matchup

Bellona
Bellona
DaddyOG40
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,625 Elo+
Party 2
Ne Zha
Ne Zha
Honcho Sam
Ne Zha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,438 Elo+
Party 2
Discordia
Discordia
JoCoBe
Discordia
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,625 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,563 Elo+

VS

Team Averages
Level 34
1,464 SR
1,358 Elo+
King Arthur
King Arthur
Dodeka_012
King Arthur
Level 28
God Stats
27W - 16L
1,510 SR
Queue Stats
86W - 85L
1,341 Elo+
Party 1
Osiris
Osiris
KingofHearts0124
Osiris
Level 27
God Stats
5W - 6L
1,382 SR
Queue Stats
85W - 95L
1,346 Elo+
Solo
Chang'e
Chang'e
Mr_Clubs
Chang'e
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
148W - 142L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyOG40
Bellona
18
3 / 6 / 15
14,269
620
9,735
23,842
44,850
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
Honcho Sam
Ne Zha
17
4 / 7 / 8
13,679
595
10,298
21,625
8,978
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
JoCoBe
Discordia
19
13 / 6 / 5
16,165
703
29,162
21,180
9,964
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dodeka_012
King Arthur
19
8 / 7 / 7
16,367
712
15,418
29,388
33,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 6 / 12
15,002
652
10,295
17,837
21,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Mr_Clubs
Chang'e
18
8 / 7 / 8
15,512
674
25,945
25,052
10,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
20
Kills
19
19
Deaths
20
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
DaddyOG40
Bellona
3
6
15
1.75
W
King Arthur
Dodeka_012
King Arthur
8
7
7
1.64
L
Ne Zha
Honcho Sam
Ne Zha
4
7
8
1.14
L
Discordia
JoCoBe
Discordia
13
6
5
2.58
W
3
6
12
1.5
W
Chang'e
Mr_Clubs
Chang'e
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
51,658
66,647
Taken
72,277
63,792
Mitigated
64,895
14,156
Healing
32,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DaddyOG40
Bellona
9,735
1,438
446
1,137
23,842
44,850
204
10,128
13,714
0
34,174
W
King Arthur
Dodeka_012
King Arthur
15,418
2,575
1,286
7,986
29,388
33,000
856
11,676
17,712
0
44,253
L
Ne Zha
Honcho Sam
Ne Zha
10,298
4,340
182
5,766
21,625
8,978
0
9,417
12,208
0
62,179
L
Discordia
JoCoBe
Discordia
29,162
3,804
1,615
5,010
21,180
9,964
713
7,791
13,185
97,438
0
W
10,295
2,945
255
2,065
17,837
21,488
1,010
6,290
11,547
917
59,419
W
Chang'e
Mr_Clubs
Chang'e
25,945
1,749
7,964
13,357
25,052
10,407
1,617
11,272
13,780
93,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
46,881
160
Minions Killed
187
0
Camps Cleared
0
1,011,814
Distance Traveled
1,219,389
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,269
620
35
2
0
362,963
0
W
King Arthur
16,367
712
50
2
0
425,318
5
L
Ne Zha
13,679
595
54
2
0
326,600
4
L
Discordia
16,165
703
71
3
0
322,251
0
W
Osiris
15,002
652
68
3
0
430,409
0
W
Chang'e
15,512
674
69
3
0
363,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role