Player Matchup

Rama
Rama
Jonni Joestar
Rama
Level 157
God Stats
7W - 7L
1,425 SR
Queue Stats
214W - 200L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
Lich HartSong
Kuzenbo
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
333W - 313L
1,571 Elo+
Party 1
Anhur
Anhur
Naruto Proficy
Anhur
Level 25
God Stats
12W - 5L
1,500 SR
Queue Stats
34W - 25L
1,343 Elo+
Party 1
Team Averages
Level 113
1,475 SR
1,510 Elo+

VS

Team Averages
Level 13
1,317 SR
1,195 Elo+
Merlin
Merlin
JDogFTW6730
Merlin
Level 26
God Stats
0W - 2L
1,201 SR
Queue Stats
29W - 33L
1,191 Elo+
Solo
Ymir
Ymir
Nocturnal20Owl
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 2
Nemesis
Nemesis
sickly1neptune42
Nemesis
Level 7
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 9
10,426
869
12,339
9,435
3,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
12
4 / 1 / 15
9,356
780
7,384
10,420
10,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 13
9,245
770
6,436
7,882
2,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 5 / 2
7,799
650
5,931
7,316
2,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 1
7,992
666
4,094
12,849
5,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 8 / 1
7,239
603
4,918
11,171
4,132
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
3
4
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
2
0.4
W
12
1
9
16.5
W
Kuzenbo
4
1
15
11.5
W
5
2
13
5.75
L
1
8
1
0.19
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
14,943
27,737
Taken
31,336
16,662
Mitigated
12,346
6,885
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,931
286
0
163
7,316
2,516
0
2,838
4,478
31,317
0
W
12,339
10,101
1,074
2,281
9,435
3,273
1,933
3,911
5,524
0
48,668
W
Kuzenbo
7,384
2,996
0
2,261
10,420
10,694
86
2,544
7,876
24,432
0
W
6,436
2,910
549
720
7,882
2,695
583
3,642
4,240
0
24,548
L
4,094
986
0
265
12,849
5,698
0
3,227
9,622
16,384
0
L
4,918
843
534
2,012
11,171
4,132
0
2,265
8,906
0
17,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
23,030
123
Minions Killed
94
0
Camps Cleared
0
641,580
Distance Traveled
597,377
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,799
650
51
4
0
213,321
3
W
Rama
10,426
869
62
5
0
196,222
1
W
Kuzenbo
9,356
780
24
2
0
232,543
3
W
Anhur
9,245
770
37
3
0
212,815
0
L
Ymir
7,992
666
18
2
0
185,426
4
L
Nemesis
7,239
603
25
2
0
198,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role