Player Matchup

Sylvanus
Sylvanus
Gold II
Eddiesheen
Sylvanus
Gold II
Level 157
God Stats
3W - 5L
1,255 SR
Queue Stats
622W - 623L
1,488 MMR
Solo
Merlin
Merlin
Gold III
PityMartinez
Merlin
Gold III
Level 150
God Stats
18W - 16L
1,681 SR
Queue Stats
246W - 233L
1,390 MMR
Party 1
Hun Batz
Hun Batz
Gold III
SSRampage
Hun Batz
Gold III
Level 124
God Stats
14W - 12L
1,855 SR
Queue Stats
228W - 208L
1,476 MMR
Solo
Jing Wei
Jing Wei
Gold I
Terrenps
Jing Wei
Gold I
Level 129
God Stats
21W - 25L
1,564 SR
Queue Stats
193W - 193L
1,494 MMR
Party 1
Sobek
Sobek
Gold II
erickjaimes81
Sobek
Gold II
Level 158
God Stats
1W - 4L
1,113 SR
Queue Stats
144W - 166L
1,465 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,494 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,505 SR
1,445 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
FankyJade
Kumbhakarna
Gold IV
Level 152
God Stats
10W - 16L
1,502 SR
Queue Stats
120W - 130L
1,446 MMR
Solo
Awilix
Awilix
Silver IV
KEYLENYT
Awilix
Silver IV
Level 128
God Stats
0W - 1L
1,199 SR
Queue Stats
9W - 14L
1,356 MMR
Solo
Cernunnos
Cernunnos
Gold II
MaddestRussian
Cernunnos
Gold II
Level 156
God Stats
3W - 4L
1,762 SR
Queue Stats
312W - 311L
1,438 MMR
Solo
Janus
Janus
Gold II
Orlondi
Janus
Gold II
Level 139
God Stats
81W - 84L
1,560 SR
Queue Stats
514W - 509L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eddiesheen
Sylvanus
20
4 / 5 / 27
24,268
506
21,941
42,456
77,359
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
13 / 8 / 14
28,528
594
47,723
31,375
11,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
SSRampage
Hun Batz
20
9 / 9 / 15
24,875
518
32,650
37,530
17,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Terrenps
Jing Wei
20
15 / 9 / 17
28,204
588
50,458
45,762
16,449
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 22
24,011
500
29,241
50,274
100,468
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
YemojaHeimdallrThorOdinPersephone

VS

Bans
KukulkanAchillesHou YiXbalanqueUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
5 / 2 / 10
24,598
512
34,562
50,082
29,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
FankyJade
Kumbhakarna
20
3 / 10 / 17
22,534
469
12,148
56,183
94,799
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
KEYLENYT
Awilix
20
6 / 10 / 9
24,113
502
29,177
42,210
15,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
MaddestRussian
Cernunnos
20
10 / 15 / 7
25,046
522
46,430
43,051
17,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Orlondi
Janus
20
10 / 7 / 7
26,249
547
37,610
31,425
10,747
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
84
44
Kills
34
34
Deaths
44
95
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
5
2
10
5
W
Sylvanus
Eddiesheen
Sylvanus
4
5
27
3.5
L
Kumbhakarna
FankyJade
Kumbhakarna
3
10
17
1.15
L
Awilix
KEYLENYT
Awilix
6
10
9
1.05
L
Cernunnos
MaddestRussian
Cernunnos
10
15
7
0.9
L
Janus
Orlondi
Janus
10
7
7
1.93
W
Merlin
13
8
14
2.5
W
Hun Batz
SSRampage
Hun Batz
9
9
15
1.83
W
Jing Wei
Terrenps
Jing Wei
15
9
17
2.61
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,013
Damage
159,927
207,397
Taken
222,951
222,774
Mitigated
168,554
85,907
Healing
73,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
34,562
1,765
19,344
39,569
50,082
29,763
2,668
28,300
21,782
206,307
0
W
Sylvanus
Eddiesheen
Sylvanus
21,941
3,988
12,035
21,487
42,456
77,359
1,247
18,965
23,491
92,756
0
L
Kumbhakarna
FankyJade
Kumbhakarna
12,148
1,033
0
430
56,183
94,799
475
22,188
33,995
62,446
0
L
Awilix
KEYLENYT
Awilix
29,177
8,884
0
5,264
42,210
15,323
2,685
19,630
22,580
0
199,094
L
Cernunnos
MaddestRussian
Cernunnos
46,430
27,636
0
5,435
43,051
17,922
7,973
13,091
29,960
0
189,785
L
Janus
Orlondi
Janus
37,610
2,520
0
3,440
31,425
10,747
1,371
15,789
15,636
249,596
0
W
Merlin
47,723
1,845
0
3,788
31,375
11,378
1,330
14,442
16,933
253,855
0
W
Hun Batz
SSRampage
Hun Batz
32,650
10,422
0
8,016
37,530
17,120
807
15,472
22,058
0
224,738
W
Jing Wei
Terrenps
Jing Wei
50,458
43,315
0
17,396
45,762
16,449
9,312
14,888
30,874
0
285,956
W
29,241
1,235
0
23,185
50,274
100,468
167
22,467
27,807
139,718
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

129,886
Gold Earned
122,540
1,165
Minions Killed
1,183
0
Camps Cleared
0
4,362,492
Distance Traveled
4,385,291
90
Wards Purchased
76
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
24,598
512
261
5
0
931,848
22
W
Sylvanus
24,268
506
112
2
0
830,278
20
L
Kumbhakarna
22,534
469
71
1
0
844,293
24
L
Awilix
24,113
502
227
5
0
930,386
4
L
Cernunnos
25,046
522
248
5
0
719,664
14
L
Janus
26,249
547
376
8
0
959,100
12
W
Merlin
28,528
594
352
7
0
795,722
15
W
Hun Batz
24,875
518
219
5
0
930,175
15
W
Jing Wei
28,204
588
307
6
0
882,961
26
W
Sobek
24,011
500
175
4
0
923,356
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role