Player Matchup

Ra
Ra
Bronze III
REDNECKJOSEPH85
Ra
Bronze III
Level 34
God Stats
8W - 6L
1,285 SR
Queue Stats
97W - 83L
1,553 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 34
1,285 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 79
1,607 SR
1,528 MMR
Chaac
Chaac
Gold I
Benjar-HM
Chaac
Gold I
Level 79
God Stats
6W - 4L
1,607 SR
Queue Stats
149W - 99L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,858
810
3,196
3,823
2,279
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
SkadiAh Muzen CabHe BoAnubisHades

VS

Bans
HeimdallrBakasuraVulcanChronosErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Benjar-HM
Chaac
11
2 / 0 / 0
6,510
1,085
2,683
7,317
4,550
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
Benjar-HM
Chaac
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,196
Damage
2,683
3,823
Taken
7,317
2,279
Mitigated
4,550
1,250
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Benjar-HM
Chaac
2,683
1,205
0
3,997
7,317
4,550
1,909
3,241
4,076
0
31,027
L
3,196
1,456
0
1,250
3,823
2,279
0
8
3,815
18,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,858
Gold Earned
6,510
35
Minions Killed
65
0
Camps Cleared
0
68,014
Distance Traveled
106,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,510
1,085
65
11
0
106,815
1
L
Ra
4,858
810
35
6
0
68,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role