Player Matchup

Thor
Thor
 
Thor
Level 9
God Stats
8W - 4L
1,629 SR
Queue Stats
15W - 12L
1,351 Elo+
Solo
Medusa
Medusa
ElDandymtz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,177 Elo+
Solo
Ne Zha
Ne Zha
Mini_Piece_420
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,115 Elo+
Solo
Ares
Ares
cofimaste313
Ares
Level 12
God Stats
0W - 2L
1,251 SR
Queue Stats
25W - 45L
1,124 Elo+
Solo
Rama
Rama
xxx Murp xxx
Rama
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 67L
1,537 Elo+
Solo
Team Averages
Level 12
1,476 SR
1,261 Elo+

VS

Team Averages
Level 10
1,525 SR
1,270 Elo+
Yemoja
Yemoja
BADV1BESWRLD
Yemoja
Level 8
God Stats
7W - 7L
1,502 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Kamikaze-Mitch3
Kukulkan
Level 7
God Stats
3W - 1L
1,703 SR
Queue Stats
13W - 16L
1,297 Elo+
Party 1
Freya
Freya
PonchoStef
Freya
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 47L
1,175 Elo+
Party 1
Mercury
Mercury
RYAN-FAL
Mercury
Level 13
God Stats
7W - 12L
1,405 SR
Queue Stats
38W - 38L
1,197 Elo+
Party 1
Hel
Hel
StaticDefender-
Hel
Level 18
God Stats
5W - 1L
1,516 SR
Queue Stats
20W - 21L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
2 / 12 / 5
13,116
937
18,166
32,312
30,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ElDandymtz
Medusa
19
1 / 17 / 8
12,618
901
18,969
27,190
22,618
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 3 / 0
10,381
742
925
2,194
654
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
3 / 13 / 8
13,446
960
17,579
28,096
26,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 1 / 2
14,719
1,051
25,905
16,790
6,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
7 / 2 / 30
14,309
1,022
15,257
19,530
10,210
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
20
4 / 3 / 30
13,797
986
18,328
18,576
12,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
19
6 / 3 / 17
13,404
957
14,597
16,060
9,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
RYAN-FAL
Mercury
20
20 / 5 / 19
15,567
1,112
27,960
19,882
10,039
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 0 / 30
14,791
1,057
23,338
17,008
8,638
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
172
12
Kills
46
46
Deaths
13
23
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
12
5
0.38
W
Yemoja
7
2
30
11
L
Medusa
ElDandymtz
Medusa
1
17
8
0.29
W
Kukulkan
4
3
30
6.33
L
0
3
0
0
W
Freya
6
3
17
4.83
W
Mercury
RYAN-FAL
Mercury
20
5
19
5.9
W
9
0
30
24
L
3
13
8
0.54
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,544
Damage
99,480
106,582
Taken
91,056
86,295
Mitigated
50,067
6,504
Healing
41,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
18,166
2,741
0
824
32,312
30,092
0
19,098
13,214
0
44,123
W
Yemoja
15,257
5,370
3,305
335
19,530
10,210
0
5,378
14,152
26,922
0
L
Medusa
ElDandymtz
Medusa
18,969
9,247
0
1,699
27,190
22,618
0
17,488
9,702
0
33,533
W
Kukulkan
18,328
6,965
0
0
18,576
12,169
0
4,508
14,068
41,851
0
L
925
445
0
23
2,194
654
0
1,013
1,181
0
1,037
W
Freya
14,597
6,403
0
4,260
16,060
9,011
0
1,897
14,163
29,512
0
W
Mercury
RYAN-FAL
Mercury
27,960
20,170
0
0
19,882
10,039
0
2,200
17,122
0
51,052
W
23,338
3,214
21,692
11,978
17,008
8,638
0
3,596
13,412
34,067
0
L
17,579
1,532
0
250
28,096
26,603
0
20,476
7,386
23,531
0
L
25,905
15,317
0
3,708
16,790
6,328
0
13,184
3,579
0
69,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,280
Gold Earned
71,868
160
Minions Killed
209
6
Camps Cleared
1
809,220
Distance Traveled
1,205,797
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,116
937
49
4
1
230,068
0
W
Yemoja
14,309
1,022
30
2
0
217,213
0
L
Medusa
12,618
901
22
2
0
176,738
2
W
Kukulkan
13,797
986
51
4
0
198,814
0
L
Ne Zha
10,381
742
0
0
0
28,250
0
W
Freya
13,404
957
35
3
0
228,808
2
W
Mercury
15,567
1,112
66
5
1
287,196
1
W
Hel
14,791
1,057
27
2
0
273,766
0
L
Ares
13,446
960
5
0
2
193,286
0
L
Rama
14,719
1,051
84
6
3
180,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role