Player Matchup

Awilix
Awilix
 
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Ralphluaren675
Anhur
Level 7
God Stats
2W - 5L
1,164 SR
Queue Stats
4W - 12L
1,059 Elo+
Solo
Zeus
Zeus
Remitaxx12
Zeus
Level 28
God Stats
14W - 11L
1,476 SR
Queue Stats
52W - 56L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
TNR_Carlos12
Cu Chulainn
Level 16
God Stats
3W - 6L
1,373 SR
Queue Stats
6W - 10L
1,246 Elo+
Solo
Hades
Hades
lxxSyNxxl
Hades
Level 28
God Stats
18W - 9L
1,813 SR
Queue Stats
297W - 307L
1,378 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,318 Elo+

VS

Team Averages
Level 15
1,360 SR
1,272 Elo+
Persephone
Persephone
Ladylion0811
Persephone
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
78W - 136L
1,278 Elo+
Solo
Hercules
Hercules
TheProBaller06
Hercules
Level 24
God Stats
1W - 2L
1,361 SR
Queue Stats
9W - 13L
1,136 Elo+
Party 1
Vulcan
Vulcan
WizardCorn21066
Vulcan
Level 13
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 5L
1,181 Elo+
Party 1
Da Ji
Da Ji
destructor_rene
Da Ji
Level 26
God Stats
5W - 10L
1,382 SR
Queue Stats
164W - 190L
1,264 Elo+
Solo
Fenrir
Fenrir
murphturf420
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
32 / 1 / 15
16,698
1,518
47,201
9,995
5,076
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
2 / 8 / 22
11,370
1,034
7,355
12,297
4,249
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 18
11,938
1,085
15,466
8,747
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
TNR_Carlos12
Cu Chulainn
18
2 / 4 / 23
11,007
1,001
7,899
8,923
3,717
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
lxxSyNxxl
Hades
20
10 / 1 / 23
13,249
1,204
16,039
10,003
4,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ladylion0811
Persephone
17
0 / 14 / 6
9,958
905
1,610
19,481
4,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
17
4 / 5 / 8
11,324
1,029
10,423
24,581
10,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 6 / 9
11,123
1,011
11,955
15,816
9,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 9 / 5
11,281
1,026
9,169
20,520
6,644
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
16
2 / 15 / 9
10,557
960
8,510
23,102
6,985
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
52
49
Kills
15
15
Deaths
49
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
32
1
15
39.5
L
Persephone
Ladylion0811
Persephone
0
14
6
0.21
W
2
8
22
1.63
W
3
1
18
12
W
Cu Chulainn
TNR_Carlos12
Cu Chulainn
2
4
23
3.38
L
Hercules
4
5
8
1.6
L
2
6
9
1.08
L
7
9
5
1.06
W
Hades
lxxSyNxxl
Hades
10
1
23
21.5
L
Fenrir
2
15
9
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,960
Damage
41,667
49,965
Taken
103,500
20,751
Mitigated
38,739
8,686
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
47,201
23,384
0
2,606
9,995
5,076
0
2,276
7,719
0
63,734
L
Persephone
Ladylion0811
Persephone
1,610
1,242
0
0
19,481
4,704
0
3,504
15,977
11,491
0
W
7,355
4,734
0
0
12,297
4,249
0
4,018
7,071
0
18,004
W
15,466
2,686
1,230
2,894
8,747
2,960
0
1,414
7,333
45,402
0
W
Cu Chulainn
TNR_Carlos12
Cu Chulainn
7,899
5,370
0
0
8,923
3,717
0
2,976
4,723
0
12,802
L
Hercules
10,423
5,271
531
3,046
24,581
10,798
0
10,477
14,104
0
20,943
L
11,955
5,169
354
616
15,816
9,608
0
4,916
10,900
29,591
0
L
9,169
3,324
534
828
20,520
6,644
0
6,034
14,486
0
13,789
W
Hades
lxxSyNxxl
Hades
16,039
1,785
272
1,684
10,003
4,749
0
2,881
7,122
38,992
0
L
Fenrir
8,510
1,566
0
386
23,102
6,985
0
6,574
16,528
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,262
Gold Earned
54,243
203
Minions Killed
123
10
Camps Cleared
1
882,417
Distance Traveled
895,786
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,698
1,518
33
3
1
228,253
0
L
Persephone
9,958
905
17
2
1
104,553
0
W
Anhur
11,370
1,034
26
2
0
128,804
0
W
Zeus
11,938
1,085
62
6
8
170,971
1
W
Cu Chulainn
11,007
1,001
11
1
0
153,593
0
L
Hercules
11,324
1,029
32
3
0
217,725
0
L
Vulcan
11,123
1,011
44
4
0
201,809
1
L
Da Ji
11,281
1,026
6
1
0
177,154
3
W
Hades
13,249
1,204
71
6
1
200,796
0
L
Fenrir
10,557
960
24
2
0
194,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role