Player Matchup

Bastet
Bastet
FakLloret
Bastet
Level 8
God Stats
0W - 3L
1,271 SR
Queue Stats
5W - 7L
1,250 Elo+
Party 2
Sun Wukong
Sun Wukong
HAL3M0
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,292 Elo+
Party 2
Zeus
Zeus
Lupac009
Zeus
Level 68
God Stats
2W - 4L
1,432 SR
Queue Stats
49W - 61L
1,278 Elo+
Party 2
Artemis
Artemis
ReeTroo3
Artemis
Level 28
God Stats
9W - 10L
1,447 SR
Queue Stats
41W - 64L
1,198 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ertudeladonut
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Team Averages
Level 27
1,430 SR
1,255 Elo+

VS

Team Averages
Level 18
1,373 SR
1,359 Elo+
Fenrir
Fenrir
DrL1qu1d
Fenrir
Level 21
God Stats
3W - 5L
1,242 SR
Queue Stats
52W - 53L
1,278 Elo+
Party 1
Chaac
Chaac
Mrsolotulip
Chaac
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,527 Elo+
Party 3
Nemesis
Nemesis
SirHealot
Nemesis
Level 15
God Stats
1W - 6L
1,061 SR
Queue Stats
4W - 9L
1,162 Elo+
Party 1
Merlin
Merlin
TheBee123
Merlin
Level 7
God Stats
1W - 0L
1,698 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Medusa
Medusa
pedroperi8
Medusa
Level 28
God Stats
2W - 4L
1,364 SR
Queue Stats
84W - 83L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FakLloret
Bastet
16
3 / 6 / 4
11,161
485
7,391
16,645
7,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
HAL3M0
Sun Wukong
15
1 / 5 / 1
9,241
402
5,036
12,860
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
10 / 5 / 2
11,796
513
19,275
14,984
5,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ReeTroo3
Artemis
13
0 / 11 / 4
8,615
375
9,532
18,239
5,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
ertudeladonut
Kumbhakarna
12
0 / 15 / 1
7,494
326
2,451
18,246
7,235
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrL1qu1d
Fenrir
19
4 / 4 / 8
13,083
569
8,030
16,142
6,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 3 / 17
12,192
530
14,548
19,172
25,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SirHealot
Nemesis
17
3 / 2 / 5
11,917
518
6,417
10,934
6,155
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
TheBee123
Merlin
17
5 / 6 / 7
11,822
514
8,387
10,597
3,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
pedroperi8
Medusa
20
24 / 2 / 5
15,154
659
25,280
16,547
7,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
14
Kills
42
42
Deaths
17
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DrL1qu1d
Fenrir
4
4
8
2
L
Bastet
FakLloret
Bastet
3
6
4
0.83
L
Sun Wukong
HAL3M0
Sun Wukong
1
5
1
0.3
L
Zeus
10
5
2
2.2
W
6
3
17
4.83
L
Artemis
ReeTroo3
Artemis
0
11
4
0.18
W
Nemesis
SirHealot
Nemesis
3
2
5
2.75
W
Merlin
TheBee123
Merlin
5
6
7
1.42
L
Kumbhakarna
ertudeladonut
Kumbhakarna
0
15
1
0.03
W
Medusa
pedroperi8
Medusa
24
2
5
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,685
Damage
62,662
80,974
Taken
73,392
31,880
Mitigated
49,703
9,271
Healing
27,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DrL1qu1d
Fenrir
8,030
1,565
0
7,405
16,142
6,995
1,571
5,976
10,166
0
97,764
L
Bastet
FakLloret
Bastet
7,391
2,094
0
4,052
16,645
7,155
194
2,225
14,420
0
64,026
L
Sun Wukong
HAL3M0
Sun Wukong
5,036
881
0
1,537
12,860
6,093
678
1,520
11,340
0
47,290
L
Zeus
19,275
3,052
0
500
14,984
5,487
689
2,154
12,830
70,529
0
W
14,548
3,778
0
7,434
19,172
25,158
1,430
6,644
12,528
0
58,112
L
Artemis
ReeTroo3
Artemis
9,532
4,794
0
2,272
18,239
5,910
0
632
17,607
0
45,548
W
Nemesis
SirHealot
Nemesis
6,417
2,014
0
2,703
10,934
6,155
1,412
4,643
6,291
0
36,143
W
Merlin
TheBee123
Merlin
8,387
590
0
0
10,597
3,937
872
4,822
5,775
55,144
0
L
Kumbhakarna
ertudeladonut
Kumbhakarna
2,451
521
0
910
18,246
7,235
0
1,856
16,390
16,094
0
W
Medusa
pedroperi8
Medusa
25,280
17,315
0
9,591
16,547
7,458
2,707
2,918
13,629
0
112,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
64,168
366
Minions Killed
511
0
Camps Cleared
0
1,965,599
Distance Traveled
2,075,468
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,083
569
135
6
0
410,567
0
L
Bastet
11,161
485
99
4
0
430,687
1
L
Sun Wukong
9,241
402
82
4
0
402,339
0
L
Zeus
11,796
513
105
5
0
374,891
2
W
Chaac
12,192
530
58
3
0
407,009
4
L
Artemis
8,615
375
68
3
0
379,825
0
W
Nemesis
11,917
518
75
3
0
440,661
4
W
Merlin
11,822
514
96
4
0
401,418
1
L
Kumbhakarna
7,494
326
12
1
0
377,857
2
W
Medusa
15,154
659
147
6
0
415,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role