Player Matchup

Merlin
Merlin
Oleoducto
Merlin
Level 60
God Stats
6W - 3L
1,662 SR
Queue Stats
11W - 10L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
TheSenninPanzer
Hou Yi
Level 61
God Stats
8W - 3L
1,887 SR
Queue Stats
13W - 10L
1,458 Elo+
Party 2
Fenrir
Fenrir
Zelgius92
Fenrir
Level 18
God Stats
4W - 4L
1,556 SR
Queue Stats
11W - 9L
1,470 Elo+
Party 2
Team Averages
Level 46
1,702 SR
1,462 Elo+

VS

Team Averages
Level 38
1,583 SR
1,339 Elo+
Neith
Neith
K7TOD
Neith
Level 11
God Stats
2W - 3L
1,431 SR
Queue Stats
4W - 5L
1,308 Elo+
Party 1
Serqet
Serqet
LIFRID
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 88L
1,412 Elo+
Party 1
Ymir
Ymir
troosha1
Ymir
Level 16
God Stats
11W - 12L
1,818 SR
Queue Stats
63W - 82L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Oleoducto
Merlin
13
3 / 1 / 8
9,755
697
13,001
6,634
2,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 10
9,607
686
6,987
5,913
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Zelgius92
Fenrir
14
9 / 0 / 5
11,206
800
6,572
9,605
5,465
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K7TOD
Neith
10
0 / 4 / 2
7,540
539
4,548
8,243
2,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
LIFRID
Serqet
10
2 / 8 / 0
8,216
587
4,793
12,823
3,866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 3 / 2
7,426
530
1,281
11,060
8,431
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
K7TOD
Neith
0
4
2
0.25
L
Serqet
LIFRID
Serqet
2
8
0
0.25
W
Merlin
Oleoducto
Merlin
3
1
8
7
W
3
1
10
8
W
Fenrir
Zelgius92
Fenrir
9
0
5
11.5
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
10,622
22,152
Taken
32,126
9,926
Mitigated
14,856
9,645
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
K7TOD
Neith
4,548
1,829
0
920
8,243
2,559
0
3,081
5,162
0
26,392
L
Serqet
LIFRID
Serqet
4,793
372
0
1,419
12,823
3,866
0
4,822
8,001
0
20,151
W
Merlin
Oleoducto
Merlin
13,001
354
0
3,787
6,634
2,345
552
212
6,360
56,437
0
W
6,987
2,707
0
1,683
5,913
2,116
912
285
5,442
0
34,963
W
Fenrir
Zelgius92
Fenrir
6,572
2,131
0
4,175
9,605
5,465
360
1,204
8,239
0
29,884
L
Ymir
1,281
81
0
980
11,060
8,431
0
5,170
5,890
6,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
23,182
157
Minions Killed
73
0
Camps Cleared
0
726,035
Distance Traveled
714,251
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,540
539
41
3
0
230,535
1
L
Serqet
8,216
587
25
2
0
224,112
3
W
Merlin
9,755
697
82
6
0
237,770
3
W
Hou Yi
9,607
686
44
3
0
244,072
3
W
Fenrir
11,206
800
31
2
0
244,193
1
L
Ymir
7,426
530
7
1
0
259,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role