Player Matchup

Scylla
Scylla
canman2gr
Scylla
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
983 Elo+
Party 2
Susano
Susano
immortal519blade
Susano
Level 15
God Stats
8W - 12L
1,353 SR
Queue Stats
10W - 30L
1,091 Elo+
Party 2
Nu Wa
Nu Wa
silence_by_blade
Nu Wa
Level 19
God Stats
0W - 2L
1,144 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 14
1,333 SR
1,191 Elo+

VS

Team Averages
Level 22
1,536 SR
1,233 Elo+
King Arthur
King Arthur
 
King Arthur
Level 15
God Stats
3W - 5L
1,370 SR
Queue Stats
9W - 14L
1,011 Elo+
Solo
Thoth
Thoth
valdovas888
Thoth
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
xs CochoyLucy
Baron Samedi
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
10W - 9L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
canman2gr
Scylla
9
2 / 1 / 0
6,659
605
3,309
4,487
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
6,088
553
5,318
7,936
3,572
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 4 / 1
6,115
556
4,606
7,010
1,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 7
6,547
595
2,656
9,923
5,969
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 1 / 4
6,917
629
3,350
5,456
1,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xs CochoyLucy
Baron Samedi
10
5 / 1 / 2
7,791
708
8,045
5,854
2,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
7
3.5
L
Scylla
canman2gr
Scylla
2
1
0
2
L
0
2
1
0.25
L
0
4
1
0.13
W
2
1
4
4
W
Baron Samedi
xs CochoyLucy
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
14,051
19,433
Taken
21,233
6,947
Mitigated
9,831
1,699
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,656
514
0
4,000
9,923
5,969
130
3,979
5,944
0
9,003
L
Scylla
canman2gr
Scylla
3,309
777
0
652
4,487
1,410
150
2,939
1,548
16,471
0
L
5,318
587
0
129
7,936
3,572
0
5,352
2,584
0
14,668
L
4,606
1,434
0
918
7,010
1,965
0
3,104
3,906
14,252
0
W
3,350
544
0
0
5,456
1,511
220
2,156
3,300
16,355
0
W
Baron Samedi
xs CochoyLucy
Baron Samedi
8,045
522
1,712
1,544
5,854
2,351
170
1,780
4,074
30,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,862
Gold Earned
21,255
59
Minions Killed
92
0
Camps Cleared
0
457,434
Distance Traveled
567,408
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,547
595
9
1
0
176,533
0
L
Scylla
6,659
605
25
2
0
157,675
0
L
Susano
6,088
553
20
2
0
165,853
3
L
Nu Wa
6,115
556
14
1
0
133,906
1
W
Thoth
6,917
629
22
2
0
198,731
0
W
Baron Samedi
7,791
708
61
6
0
192,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role