Player Matchup

Merlin
Merlin
Beeriu20
Merlin
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 10L
1,387 Elo+
Party 1
Chaac
Chaac
VitaIity_Adri
Chaac
Level 88
God Stats
11W - 5L
1,519 SR
Queue Stats
16W - 12L
1,346 Elo+
Party 1
Pele
Pele
valencigne
Pele
Level 112
God Stats
2W - 3L
1,477 SR
Queue Stats
16W - 12L
1,346 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,360 Elo+

VS

Team Averages
Level 36
1,778 SR
1,421 Elo+
Ah Puch
Ah Puch
Alvaritop
Ah Puch
Level 52
God Stats
1W - 1L
1,780 SR
Queue Stats
2W - 2L
1,770 Elo+
Party 2
Chaac
Chaac
HoSoDe
Chaac
Level 29
God Stats
7W - 5L
1,910 SR
Queue Stats
187W - 279L
1,207 Elo+
Party 2
Neith
Neith
Itashika
Neith
Level 26
God Stats
37W - 35L
1,643 SR
Queue Stats
227W - 331L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beeriu20
Merlin
17
3 / 7 / 12
13,232
630
15,737
16,386
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 14
13,640
650
21,483
24,467
22,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 4
15,929
759
17,873
15,709
7,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alvaritop
Ah Puch
16
5 / 7 / 4
13,204
629
24,571
19,012
6,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
HoSoDe
Chaac
16
4 / 10 / 3
13,170
627
9,466
27,531
42,893
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Itashika
Neith
16
2 / 4 / 5
12,721
606
7,178
15,975
6,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
11
11
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alvaritop
Ah Puch
5
7
4
1
W
Merlin
Beeriu20
Merlin
3
7
12
1.29
L
Chaac
HoSoDe
Chaac
4
10
3
0.55
L
Neith
Itashika
Neith
2
4
5
1.13
W
4
2
14
5.5
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,093
Damage
41,215
56,562
Taken
62,518
38,112
Mitigated
56,606
21,353
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alvaritop
Ah Puch
24,571
881
1,100
1,708
19,012
6,835
132
2,366
16,646
72,123
0
W
Merlin
Beeriu20
Merlin
15,737
1,661
0
1,472
16,386
7,988
1,207
7,565
8,821
40,945
0
L
Chaac
HoSoDe
Chaac
9,466
2,426
642
10,046
27,531
42,893
98
9,736
17,795
0
37,666
L
Neith
Itashika
Neith
7,178
2,844
0
1,801
15,975
6,878
0
3,650
12,325
0
45,651
W
21,483
2,525
1,055
10,719
24,467
22,959
0
12,231
12,236
0
72,698
W
17,873
7,047
311
7,796
15,709
7,165
750
6,233
9,476
0
133,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
39,095
286
Minions Killed
200
0
Camps Cleared
0
1,137,805
Distance Traveled
974,245
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,204
629
84
4
0
334,458
0
W
Merlin
13,232
630
56
3
0
348,205
0
L
Chaac
13,170
627
48
2
0
311,664
2
L
Neith
12,721
606
68
3
0
328,123
0
W
Chaac
13,640
650
94
4
0
386,730
0
W
Pele
15,929
759
136
6
0
402,870
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role