Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
Sunnnz
Thoth
Platinum IV
Level 160
God Stats
2W - 2L
1,478 SR
Queue Stats
61W - 74L
1,756 MMR
Solo
Medusa
Medusa
Gold II
ZombieEverLife
Medusa
Gold II
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 33L
1,658 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,493 SR
1,638 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,660 SR
1,625 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum I
Bexxis
Hades
Platinum I
Level 160
God Stats
7W - 2L
1,872 SR
Queue Stats
117W - 108L
1,808 MMR
Solo
Fafnir
Fafnir
Gold I
puppy chubbs
Fafnir
Gold I
Level 127
God Stats
337W - 327L
1,608 SR
Queue Stats
741W - 889L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 11
10,041
591
5,332
14,553
14,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Sunnnz
Thoth
16
10 / 3 / 2
12,304
724
15,297
8,659
3,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 10
10,579
622
10,201
12,672
4,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BacchusHeimdallrAphroditeChaac

VS

Bans
PersephoneVulcanGaneshaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 4 / 11
11,440
673
10,308
16,875
14,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Bexxis
Hades
16
8 / 4 / 4
12,537
737
13,898
16,002
8,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
15
4 / 4 / 8
11,982
705
6,657
14,923
13,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
12
Kills
14
14
Deaths
12
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
11
1.63
W
Sun Wukong
 
Sun Wukong
2
4
11
1.88
W
Hades
Bexxis
Hades
8
4
4
2.5
L
Thoth
Sunnnz
Thoth
10
3
2
3.67
L
1
7
10
0.86
W
Fafnir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
30,863
35,884
Taken
47,800
22,892
Mitigated
36,476
4,862
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,332
1,036
0
3,582
14,553
14,932
70
7,262
7,291
0
15,403
W
Sun Wukong
 
Sun Wukong
10,308
2,122
357
3,676
16,875
14,177
160
6,258
10,617
437
45,930
W
Hades
Bexxis
Hades
13,898
433
3,069
7,986
16,002
8,716
1,563
4,801
11,201
62,975
0
L
Thoth
Sunnnz
Thoth
15,297
330
0
250
8,659
3,462
612
4,894
3,765
63,085
0
L
10,201
3,709
0
1,030
12,672
4,498
0
8,814
3,858
0
42,094
W
Fafnir
6,657
1,301
0
3,973
14,923
13,583
841
4,324
10,599
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
35,959
173
Minions Killed
175
0
Camps Cleared
0
809,569
Distance Traveled
866,306
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,041
591
16
1
0
273,909
4
W
Sun Wukong
11,440
673
44
3
0
320,696
8
W
Hades
12,537
737
99
6
0
274,891
0
L
Thoth
12,304
724
98
6
0
255,565
1
L
Medusa
10,579
622
59
3
0
280,095
2
W
Fafnir
11,982
705
32
2
0
270,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role