Player Matchup

Anubis
Anubis
ACC2killer
Anubis
Level 11
God Stats
4W - 10L
1,344 SR
Queue Stats
12W - 29L
1,187 Elo+
Solo
Nemesis
Nemesis
Orangutan609
Nemesis
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 21L
1,220 Elo+
Party 2
Loki
Loki
iBodiedYou-Il
Loki
Level 28
God Stats
9W - 6L
1,461 SR
Queue Stats
29W - 21L
1,220 Elo+
Party 2
Team Averages
Level 20
1,435 SR
1,209 Elo+

VS

Team Averages
Level 20
1,457 SR
1,374 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kayatsuke66
Merlin
Level 15
God Stats
1W - 0L
1,094 SR
Queue Stats
2W - 2L
1,386 Elo+
Party 1
Yemoja
Yemoja
kracker34000
Yemoja
Level 16
God Stats
16W - 7L
1,778 SR
Queue Stats
189W - 217L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACC2killer
Anubis
10
0 / 0 / 4
7,976
570
2,376
4,089
1,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Orangutan609
Nemesis
11
2 / 5 / 5
8,812
629
6,253
11,283
4,162
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 5 / 2
9,766
698
7,782
11,409
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 2 / 5
9,309
665
9,110
8,193
2,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
5 / 2 / 4
9,334
667
4,716
6,521
1,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
12
1 / 3 / 9
8,903
636
4,656
7,482
6,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
10
10
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
5
3.25
L
Anubis
ACC2killer
Anubis
0
0
4
2
W
Merlin
5
2
4
3.5
L
Nemesis
Orangutan609
Nemesis
2
5
5
0.9
L
5
5
2
1.2
W
Yemoja
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
18,482
26,781
Taken
22,196
10,199
Mitigated
11,152
5,026
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,110
3,428
972
820
8,193
2,946
979
949
7,244
0
33,194
L
Anubis
ACC2killer
Anubis
2,376
211
0
1,360
4,089
1,486
0
1,642
2,447
19,544
0
W
Merlin
4,716
852
0
0
6,521
1,947
404
589
5,932
18,052
0
L
Nemesis
Orangutan609
Nemesis
6,253
2,071
553
1,554
11,283
4,162
0
4,044
7,239
0
12,731
L
7,782
4,059
665
894
11,409
4,551
0
3,686
7,723
0
19,280
W
Yemoja
4,656
442
1,876
523
7,482
6,259
1,122
914
6,568
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
27,546
66
Minions Killed
109
0
Camps Cleared
0
768,178
Distance Traveled
714,260
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,309
665
50
4
0
255,437
6
L
Anubis
7,976
570
31
2
0
162,735
0
W
Merlin
9,334
667
23
2
0
235,301
0
L
Nemesis
8,812
629
16
1
0
304,643
0
L
Loki
9,766
698
19
1
0
300,800
2
W
Yemoja
8,903
636
36
3
0
223,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role