Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Bacchus
Bacchus
BENNINGBOY4LIFE
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
EliasKanra
Fenrir
Level 10
God Stats
1W - 2L
1,725 SR
Queue Stats
44W - 57L
1,165 Elo+
Party 2
Jing Wei
Jing Wei
Jaec_Slaying
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 55L
1,150 Elo+
Solo
Osiris
Osiris
sailormitchell
Osiris
Level 98
God Stats
21W - 16L
1,725 SR
Queue Stats
301W - 306L
1,310 Elo+
Party 2
Team Averages
Level 30
1,590 SR
1,288 Elo+

VS

Team Averages
Level 23
1,428 SR
1,224 Elo+
Izanami
Izanami
Freeman0112
Izanami
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 185L
1,145 Elo+
Party 1
Nu Wa
Nu Wa
IKT Gigelutz
Nu Wa
Level 22
God Stats
3W - 1L
1,470 SR
Queue Stats
7W - 9L
1,274 Elo+
Solo
Merlin
Merlin
LucasKurosaki80
Merlin
Level 29
God Stats
33W - 22L
1,451 SR
Queue Stats
45W - 40L
1,270 Elo+
Solo
Chaac
Chaac
TapelessGem
Chaac
Level 22
God Stats
15W - 19L
1,183 SR
Queue Stats
65W - 109L
1,055 Elo+
Party 1
Sol
Sol
vyoskitarcoc
Sol
Level 18
God Stats
10W - 9L
1,538 SR
Queue Stats
53W - 67L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 2 / 0
4,421
368
87
5,868
1,752
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 7 / 0
4,168
347
1,123
6,669
2,479
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
EliasKanra
Fenrir
8
0 / 2 / 1
4,967
414
3,505
8,378
3,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Jaec_Slaying
Jing Wei
7
1 / 4 / 0
4,989
416
1,576
4,809
1,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 6 / 1
5,224
435
5,945
9,830
4,136
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Freeman0112
Izanami
9
0 / 0 / 1
6,002
500
690
5,110
1,276
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 5
6,644
554
6,136
4,332
1,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 3
7,029
586
4,838
4,698
1,389
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 1 / 4
6,927
577
5,207
4,980
4,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 0 / 3
7,663
639
7,317
4,003
1,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
21
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
0
7
0
0
L
Fenrir
EliasKanra
Fenrir
0
2
1
0.25
W
Izanami
Freeman0112
Izanami
0
0
1
0.5
W
4
2
5
3.25
L
Jing Wei
Jaec_Slaying
Jing Wei
1
4
0
0.25
W
5
0
3
6.5
W
4
1
4
6
L
2
6
1
0.42
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,236
Damage
24,188
35,554
Taken
23,123
13,109
Mitigated
9,116
1,226
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
87
0
0
157
5,868
1,752
456
3,942
1,926
0
7,702
L
1,123
206
0
0
6,669
2,479
138
4,476
2,193
5,096
0
L
Fenrir
EliasKanra
Fenrir
3,505
1,513
0
954
8,378
3,387
0
3,040
5,338
0
13,879
W
Izanami
Freeman0112
Izanami
690
349
0
1,980
5,110
1,276
357
0
5,110
0
26,519
W
6,136
1,622
0
1,397
4,332
1,099
1,123
144
4,188
16,127
0
L
Jing Wei
Jaec_Slaying
Jing Wei
1,576
973
0
115
4,809
1,355
640
2,573
2,236
0
16,519
W
4,838
302
366
2,439
4,698
1,389
922
247
4,451
29,921
0
W
5,207
1,653
0
1,064
4,980
4,246
255
204
4,776
0
19,952
L
5,945
2,735
0
0
9,830
4,136
0
4,260
5,570
0
21,731
W
7,317
2,501
0
2,365
4,003
1,106
1,584
528
3,475
37,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
34,265
93
Minions Killed
213
0
Camps Cleared
0
1,025,972
Distance Traveled
1,040,440
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,421
368
14
1
0
211,125
0
L
Bacchus
4,168
347
9
1
0
176,768
0
L
Fenrir
4,967
414
18
2
0
241,257
0
W
Izanami
6,002
500
49
4
0
215,191
0
W
Nu Wa
6,644
554
25
2
0
194,038
1
L
Jing Wei
4,989
416
25
2
0
186,140
0
W
Merlin
7,029
586
50
4
0
211,213
0
W
Chaac
6,927
577
23
2
0
230,433
0
L
Osiris
5,224
435
27
2
0
210,682
0
W
Sol
7,663
639
66
6
0
189,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role