Player Matchup

Ra
Ra
Gold I
DarkStarzz
Ra
Gold I
Level 148
God Stats
0W - 5L
1,178 SR
Queue Stats
140W - 91L
1,625 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,178 SR
1,625 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 45
1,835 SR
1,273 MMR
Fafnir
Fafnir
Silver III
YouCalledMeRondo
Fafnir
Silver III
Level 45
God Stats
3W - 3L
1,835 SR
Queue Stats
21W - 13L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 0
15,564
741
7,710
23,015
10,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAnubisBakasuraHe Bo

VS

Bans
SkadiPoseidonKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 0
15,716
748
14,738
24,834
24,498
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
14,738
23,015
Taken
24,834
10,259
Mitigated
24,498
8,974
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,710
542
0
8,974
23,015
10,259
556
14,809
8,206
167,269
0
W
14,738
5,988
0
15,900
24,834
24,498
2,716
7,865
16,969
126,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,564
Gold Earned
15,716
244
Minions Killed
174
0
Camps Cleared
0
384,392
Distance Traveled
339,219
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,564
741
244
12
0
384,392
5
W
Fafnir
15,716
748
174
8
0
339,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role