Player Matchup

Heimdallr
Heimdallr
CentKingOfROME
Heimdallr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,551 Elo+
Party 2
Mulan
Mulan
TheVoidDweller
Mulan
Level 63
God Stats
5W - 7L
1,611 SR
Queue Stats
196W - 167L
1,492 Elo+
Solo
Thoth
Thoth
coolalpha23
Thoth
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
294W - 244L
1,396 Elo+
Party 2
Team Averages
Level 40
1,537 SR
1,479 Elo+

VS

Team Averages
Level 80
1,584 SR
1,473 Elo+
Hel
Hel
Gilgori-Dreams
Hel
Level 54
God Stats
7W - 4L
1,757 SR
Queue Stats
81W - 72L
1,505 Elo+
Party 1
Chaac
Chaac
JUHART
Chaac
Level 127
God Stats
7W - 10L
1,161 SR
Queue Stats
471W - 457L
1,411 Elo+
Solo
Da Ji
Da Ji
OpaSenpai
Da Ji
Level 59
God Stats
22W - 9L
1,833 SR
Queue Stats
41W - 44L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CentKingOfROME
Heimdallr
16
7 / 7 / 3
13,563
714
10,819
16,348
5,747
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 9 / 4
12,425
654
12,805
23,212
31,075
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 9 / 9
11,941
628
9,156
14,601
3,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 16
12,308
648
7,213
14,150
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JUHART
Chaac
17
5 / 4 / 16
13,184
694
16,177
22,887
14,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
OpaSenpai
Da Ji
19
18 / 4 / 5
15,552
819
19,471
12,530
5,464
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
25
25
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CentKingOfROME
Heimdallr
7
7
3
1.21
W
2
4
16
2.5
W
Chaac
JUHART
Chaac
5
4
16
3.25
W
Da Ji
OpaSenpai
Da Ji
18
4
5
5.13
L
4
9
4
0.67
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
42,861
54,161
Taken
49,567
40,294
Mitigated
24,815
12,948
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CentKingOfROME
Heimdallr
10,819
3,808
513
2,701
16,348
5,747
1,471
2,061
14,287
0
55,557
W
7,213
43
4,165
7,168
14,150
4,684
515
3,572
10,578
57,410
0
W
Chaac
JUHART
Chaac
16,177
4,240
0
8,676
22,887
14,667
1,640
3,711
19,176
0
65,269
W
Da Ji
OpaSenpai
Da Ji
19,471
5,556
0
2,248
12,530
5,464
1,408
2,029
10,501
0
66,372
L
12,805
1,442
333
6,854
23,212
31,075
867
3,768
19,444
0
51,063
L
9,156
669
0
2,547
14,601
3,472
819
2,001
12,600
43,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
41,044
168
Minions Killed
201
0
Camps Cleared
0
924,398
Distance Traveled
1,149,073
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,563
714
70
4
0
289,996
1
W
Hel
12,308
648
61
3
0
368,838
1
W
Chaac
13,184
694
78
4
0
402,060
5
W
Da Ji
15,552
819
62
3
0
378,175
1
L
Mulan
12,425
654
58
3
0
329,428
1
L
Thoth
11,941
628
40
2
0
304,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role