Player Matchup

Cernunnos
Cernunnos
A-P-O-S-T-L-E-8
Cernunnos
Level 26
God Stats
46W - 55L
1,436 SR
Queue Stats
477W - 638L
1,250 Elo+
Party 1
Geb
Geb
Berzunza-
Geb
Level 29
God Stats
13W - 20L
1,454 SR
Queue Stats
109W - 184L
1,350 Elo+
Party 1
Merlin
Merlin
I_EVOLUTION_I
Merlin
Level 8
God Stats
62W - 99L
1,350 SR
Queue Stats
300W - 464L
1,141 Elo+
Party 1
Fenrir
Fenrir
LordGimly
Fenrir
Level 82
God Stats
4W - 7L
1,784 SR
Queue Stats
123W - 164L
1,309 Elo+
Party 1
Achilles
Achilles
McToasten
Achilles
Level 82
God Stats
11W - 21L
1,602 SR
Queue Stats
222W - 330L
1,350 Elo+
Party 1
Team Averages
Level 45
1,525 SR
1,280 Elo+

VS

Team Averages
Level 42
1,544 SR
1,428 Elo+
Ymir
Ymir
Andrew Farquhar
Ymir
Level 83
God Stats
4W - 7L
1,532 SR
Queue Stats
80W - 80L
1,510 Elo+
Party 2
Merlin
Merlin
DarkCrazyKLowN
Merlin
Level 33
God Stats
5W - 5L
1,764 SR
Queue Stats
153W - 170L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Unsmart Rat
Ah Puch
Level 26
God Stats
3W - 3L
1,316 SR
Queue Stats
62W - 49L
1,278 Elo+
Party 2
Arachne
Arachne
calculasarus
Arachne
Level 33
God Stats
2W - 6L
1,353 SR
Queue Stats
436W - 383L
1,475 Elo+
Solo
Mulan
Mulan
chupatdevaca
Mulan
Level 33
God Stats
1W - 1L
1,756 SR
Queue Stats
54W - 63L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A-P-O-S-T-L-E-8
Cernunnos
13
2 / 3 / 3
8,258
459
4,580
7,631
2,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 5
7,849
436
4,010
13,321
8,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 1
8,872
493
2,781
9,169
3,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
LordGimly
Fenrir
17
11 / 1 / 1
11,450
636
11,454
14,393
5,920
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
McToasten
Achilles
19
12 / 1 / 1
11,995
666
16,031
12,350
9,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
9,266
515
4,987
11,036
9,449
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 0
9,273
515
8,409
9,062
3,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Unsmart Rat
Ah Puch
14
6 / 3 / 3
8,896
494
13,335
7,681
2,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
calculasarus
Arachne
7
0 / 4 / 0
6,362
353
3,387
7,776
2,054
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 10 / 0
7,071
393
6,154
17,155
10,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
25
Kills
13
14
Deaths
25
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A-P-O-S-T-L-E-8
Cernunnos
2
3
3
1.17
L
4
3
5
2.17
W
0
5
5
0.5
L
2
5
0
0.4
W
0
4
1
0.13
W
Fenrir
LordGimly
Fenrir
11
1
1
11.5
W
Achilles
McToasten
Achilles
12
1
1
12.5
L
Ah Puch
Unsmart Rat
Ah Puch
6
3
3
2.5
L
Arachne
calculasarus
Arachne
0
4
0
0
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,856
Damage
36,272
56,864
Taken
52,710
30,801
Mitigated
28,560
17,578
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A-P-O-S-T-L-E-8
Cernunnos
4,580
1,474
0
180
7,631
2,771
0
6,150
1,481
0
27,301
L
4,987
812
643
1,156
11,036
9,449
231
1,992
9,044
26,136
0
W
4,010
404
614
3,954
13,321
8,917
0
9,601
3,720
32,384
0
L
8,409
1,118
0
330
9,062
3,642
616
2,140
6,922
68,377
0
W
2,781
664
0
1,697
9,169
3,210
911
5,048
4,121
38,912
0
W
Fenrir
LordGimly
Fenrir
11,454
6,126
0
6,401
14,393
5,920
2,865
4,128
10,265
0
71,758
W
Achilles
McToasten
Achilles
16,031
8,510
0
4,732
12,350
9,983
4,236
1,804
10,546
0
77,725
L
Ah Puch
Unsmart Rat
Ah Puch
13,335
1,953
294
1,834
7,681
2,564
690
1,915
5,766
51,494
0
L
Arachne
calculasarus
Arachne
3,387
2,766
0
3,196
7,776
2,054
0
378
7,398
0
21,968
L
6,154
1,324
0
2,925
17,155
10,851
0
366
16,789
0
28,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
40,868
461
Minions Killed
320
0
Camps Cleared
0
1,659,950
Distance Traveled
1,377,627
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,258
459
64
4
0
316,362
0
L
Ymir
9,266
515
26
1
0
321,821
5
W
Geb
7,849
436
47
3
0
344,275
2
L
Merlin
9,273
515
124
7
0
291,680
5
W
Merlin
8,872
493
81
5
0
263,842
0
W
Fenrir
11,450
636
124
7
0
382,009
0
W
Achilles
11,995
666
145
8
0
353,462
1
L
Ah Puch
8,896
494
87
5
0
285,723
5
L
Arachne
6,362
353
44
2
0
190,284
0
L
Mulan
7,071
393
39
2
0
288,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role