Player Matchup

Neith
Neith
CalmalmalCal
Neith
Level 68
God Stats
16W - 8L
1,631 SR
Queue Stats
197W - 216L
1,417 Elo+
Solo
Hera
Hera
DoDaKirizz
Hera
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,664 Elo+
Solo
Da Ji
Da Ji
Eneldur
Da Ji
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 59L
1,397 Elo+
Solo
Team Averages
Level 36
1,544 SR
1,493 Elo+

VS

Team Averages
Level 68
1,580 SR
1,441 Elo+
Izanami
Izanami
Darkóc
Izanami
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 85L
1,501 Elo+
Party 1
Freya
Freya
fekamikulas01
Freya
Level 26
God Stats
26W - 14L
1,821 SR
Queue Stats
93W - 82L
1,405 Elo+
Party 1
Chaac
Chaac
szkristof2k
Chaac
Level 33
God Stats
4W - 4L
1,418 SR
Queue Stats
87W - 73L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
9,250
712
8,800
7,930
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 3 / 6
9,315
717
10,847
6,521
2,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Eneldur
Da Ji
11
2 / 3 / 7
8,515
655
4,988
7,939
2,848
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkóc
Izanami
13
6 / 3 / 1
9,743
749
7,886
8,066
2,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 2
7,568
582
2,261
9,405
3,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 5
8,054
620
5,059
11,338
9,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
7
8
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Izanami
Darkóc
Izanami
6
3
1
2.17
W
4
3
6
2.33
W
Da Ji
Eneldur
Da Ji
2
3
7
1.83
L
1
5
2
0.4
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
15,206
22,390
Taken
28,809
8,145
Mitigated
15,139
6,973
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,800
5,019
0
4,056
7,930
2,945
2,124
1,133
6,797
0
42,898
L
Izanami
Darkóc
Izanami
7,886
4,457
0
1,110
8,066
2,650
1,096
3,244
4,822
0
38,814
W
10,847
2,540
0
946
6,521
2,352
557
488
6,033
42,807
0
W
Da Ji
Eneldur
Da Ji
4,988
1,051
0
1,971
7,939
2,848
0
851
7,088
0
26,034
L
2,261
968
0
1,806
9,405
3,310
473
2,796
6,609
13,521
0
L
5,059
302
478
2,571
11,338
9,179
0
4,838
6,500
0
23,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
25,365
170
Minions Killed
126
0
Camps Cleared
0
647,784
Distance Traveled
625,642
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,250
712
80
6
0
185,969
2
L
Izanami
9,743
749
67
5
0
181,444
4
W
Hera
9,315
717
58
4
0
229,837
6
W
Da Ji
8,515
655
32
2
0
231,978
1
L
Freya
7,568
582
33
3
0
204,519
3
L
Chaac
8,054
620
26
2
0
239,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role