Player Matchup

Chaac
Chaac
CABXYZ
Chaac
Level 104
God Stats
3W - 6L
1,346 SR
Queue Stats
34W - 24L
1,334 Elo+
Party 1
Scylla
Scylla
FatDenimViper
Scylla
Level 69
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 1
Hachiman
Hachiman
Vent Sentinel
Hachiman
Level 107
God Stats
2W - 3L
1,180 SR
Queue Stats
29W - 21L
1,364 Elo+
Party 1
Team Averages
Level 93
1,399 SR
1,377 Elo+

VS

Team Averages
Level 87
1,526 SR
1,417 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EgyptianGod1298
Chaac
Level 67
God Stats
6W - 1L
1,588 SR
Queue Stats
37W - 33L
1,408 Elo+
Solo
Chang'e
Chang'e
VergilXT
Chang'e
Level 125
God Stats
11W - 10L
1,490 SR
Queue Stats
35W - 46L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CABXYZ
Chaac
18
3 / 5 / 6
14,064
586
17,554
25,830
12,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 5 / 3
14,858
619
12,315
13,905
7,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Vent Sentinel
Hachiman
17
1 / 6 / 7
13,175
549
11,644
20,642
7,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
2 / 3 / 7
14,444
602
9,721
24,812
9,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 2
16,317
680
18,947
17,983
14,962
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
VergilXT
Chang'e
19
5 / 5 / 7
15,254
636
21,762
22,302
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
16
16
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
7
1.83
L
Chaac
CABXYZ
Chaac
3
5
6
1.2
W
9
1
2
10
L
5
5
3
1.3
L
Hachiman
Vent Sentinel
Hachiman
1
6
7
0.75
W
Chang'e
VergilXT
Chang'e
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,513
Damage
50,430
60,377
Taken
65,097
27,487
Mitigated
30,781
18,282
Healing
37,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,721
2,243
0
9,714
24,812
9,192
0
5,245
19,567
0
64,122
L
Chaac
CABXYZ
Chaac
17,554
4,269
231
8,883
25,830
12,629
0
10,528
15,302
0
63,970
W
18,947
1,662
0
7,250
17,983
14,962
2,169
3,801
14,182
0
119,532
L
12,315
289
1,144
2,540
13,905
7,096
44
3,186
10,719
69,194
0
L
Hachiman
Vent Sentinel
Hachiman
11,644
7,158
0
5,484
20,642
7,762
20
8,530
12,112
0
71,892
W
Chang'e
VergilXT
Chang'e
21,762
400
7,141
13,839
22,302
6,627
1,218
4,349
17,953
82,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
46,015
218
Minions Killed
289
0
Camps Cleared
0
1,150,630
Distance Traveled
1,315,558
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,444
602
68
3
0
483,166
1
L
Chaac
14,064
586
60
3
0
428,868
5
W
Chaac
16,317
680
137
6
0
448,617
1
L
Scylla
14,858
619
87
4
0
374,697
6
L
Hachiman
13,175
549
71
3
0
347,065
2
W
Chang'e
15,254
636
84
4
0
383,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role