Player Matchup

Kukulkan
Kukulkan
DoDaKirizz
Kukulkan
Level 13
God Stats
2W - 2L
1,938 SR
Queue Stats
12W - 11L
1,678 Elo+
Solo
Merlin
Merlin
Flashforward42
Merlin
Level 27
God Stats
15W - 15L
1,540 SR
Queue Stats
70W - 63L
1,462 Elo+
Solo
Neith
Neith
Kesedi
Neith
Level 27
God Stats
3W - 4L
1,466 SR
Queue Stats
85W - 98L
1,497 Elo+
Solo
Loki
Loki
Vampire03121991
Loki
Level 8
God Stats
2W - 4L
1,219 SR
Queue Stats
16W - 20L
1,462 Elo+
Solo
Chaac
Chaac
superfighter135
Chaac
Level 28
God Stats
4W - 7L
1,581 SR
Queue Stats
76W - 86L
1,425 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,505 Elo+

VS

Team Averages
Level 17
1,606 SR
1,562 Elo+
Neith
Neith
Arcon58
Neith
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 4L
1,595 Elo+
Solo
Ymir
Ymir
Fejor
Ymir
Level 20
God Stats
4W - 2L
1,449 SR
Queue Stats
23W - 21L
1,337 Elo+
Party 1
Da Ji
Da Ji
FenrirIsDaddy
Da Ji
Level 12
God Stats
11W - 2L
1,851 SR
Queue Stats
18W - 2L
1,938 Elo+
Solo
Kukulkan
Kukulkan
SempaiGalkoChan
Kukulkan
Level 18
God Stats
1W - 0L
1,518 SR
Queue Stats
26W - 27L
1,338 Elo+
Party 1
Nemesis
Nemesis
qMLL
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoDaKirizz
Kukulkan
18
4 / 4 / 10
12,027
1,002
19,832
7,435
3,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 10 / 10
12,985
1,082
18,879
16,759
6,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Kesedi
Neith
19
5 / 4 / 13
12,604
1,050
12,041
19,674
7,351
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 12 / 15
12,770
1,064
11,048
19,257
6,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 3 / 14
12,642
1,054
14,739
19,004
16,236
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

89

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcon58
Neith
18
2 / 3 / 3
11,425
952
5,005
11,828
5,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Fejor
Ymir
19
5 / 5 / 13
12,743
1,062
10,573
20,991
12,652
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
21 / 3 / 9
17,434
1,453
35,619
16,864
7,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
3 / 4 / 15
12,611
1,051
18,946
13,285
6,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
qMLL
Nemesis
18
2 / 12 / 10
11,492
958
9,006
21,350
8,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
27
Kills
33
33
Deaths
27
62
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
Arcon58
Neith
2
3
3
1.17
L
Kukulkan
DoDaKirizz
Kukulkan
4
4
10
2.25
W
Ymir
Fejor
Ymir
5
5
13
2.3
W
21
3
9
8.5
L
9
10
10
1.4
L
Neith
Kesedi
Neith
5
4
13
2.88
W
Kukulkan
3
4
15
2.63
L
5
12
15
1.04
W
Nemesis
qMLL
Nemesis
2
12
10
0.58
L
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,539
Damage
79,149
82,129
Taken
84,318
39,091
Mitigated
41,001
9,731
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arcon58
Neith
5,005
2,844
171
3,916
11,828
5,350
0
5,037
6,791
0
43,123
L
Kukulkan
DoDaKirizz
Kukulkan
19,832
1,336
0
470
7,435
3,015
0
752
6,683
61,558
0
W
Ymir
Fejor
Ymir
10,573
1,578
0
550
20,991
12,652
0
13,945
7,046
20,649
0
W
35,619
10,846
0
325
16,864
7,585
0
7,307
9,557
0
48,405
L
18,879
946
0
0
16,759
6,266
0
3,370
13,389
35,630
0
L
Neith
Kesedi
Neith
12,041
5,387
0
2,062
19,674
7,351
0
6,086
13,588
0
34,641
W
Kukulkan
18,946
2,115
0
593
13,285
6,445
0
4,111
9,174
55,791
0
L
11,048
4,383
0
87
19,257
6,223
0
8,722
10,475
0
23,795
W
Nemesis
qMLL
Nemesis
9,006
3,522
0
914
21,350
8,969
0
8,311
13,039
0
22,671
L
14,739
1,443
409
6,703
19,004
16,236
0
10,589
8,415
0
29,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,028
Gold Earned
65,705
227
Minions Killed
254
2
Camps Cleared
11
1,217,523
Distance Traveled
1,164,535
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,425
952
95
8
0
184,306
0
L
Kukulkan
12,027
1,002
99
8
1
242,125
0
W
Ymir
12,743
1,062
26
2
1
231,420
2
W
Da Ji
17,434
1,453
22
2
6
284,593
0
L
Merlin
12,985
1,082
36
3
0
226,550
0
L
Neith
12,604
1,050
39
3
0
245,358
0
W
Kukulkan
12,611
1,051
85
7
3
230,664
3
L
Loki
12,770
1,064
22
2
1
243,034
0
W
Nemesis
11,492
958
26
2
1
233,552
0
L
Chaac
12,642
1,054
31
3
0
260,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role