Player Matchup

Discordia
Discordia
Gold II
Bandit Ling
Discordia
Gold II
Level 89
God Stats
6W - 9L
1,587 SR
Queue Stats
158W - 156L
1,453 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
Gakson Nui L
Kuzenbo
Platinum II
Level 128
God Stats
3W - 0L
1,920 SR
Queue Stats
167W - 165L
1,832 MMR
Party 1
Medusa
Medusa
Gold I
Goobermayn
Medusa
Gold I
Level 138
God Stats
134W - 112L
1,709 SR
Queue Stats
284W - 332L
1,593 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,739 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,426 SR
1,597 MMR
Baron Samedi
Baron Samedi
Gold V
Hyperz US
Baron Samedi
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,478 MMR
Party 2
Chaac
Chaac
Gold II
Magikz ES
Chaac
Gold II
Level 123
God Stats
2W - 3L
1,319 SR
Queue Stats
24W - 19L
1,717 MMR
Party 2
Hou Yi
Hou Yi
Gold II
SnackOnMyWilly
Hou Yi
Gold II
Level 128
God Stats
7W - 8L
1,460 SR
Queue Stats
69W - 80L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bandit Ling
Discordia
18
9 / 2 / 7
14,276
680
14,251
11,082
3,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Gakson Nui L
Kuzenbo
17
3 / 0 / 12
14,361
684
12,476
23,433
33,666
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Goobermayn
Medusa
16
7 / 8 / 8
13,726
654
20,531
21,761
8,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
OdinHeimdallrBacchusMerlinAchilles

VS

Bans
HeraVulcanAphroditePersephoneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hyperz US
Baron Samedi
16
4 / 6 / 6
13,176
627
17,344
19,266
12,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Magikz ES
Chaac
15
3 / 8 / 4
12,048
574
15,049
24,825
26,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 5 / 4
11,972
570
11,749
19,630
6,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
10
10
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bandit Ling
Discordia
9
2
7
6.25
W
Kuzenbo
Gakson Nui L
Kuzenbo
3
0
12
9
W
Medusa
Goobermayn
Medusa
7
8
8
1.38
L
Baron Samedi
Hyperz US
Baron Samedi
4
6
6
1.17
L
Chaac
Magikz ES
Chaac
3
8
4
0.63
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,258
Damage
44,142
56,276
Taken
63,721
45,589
Mitigated
45,910
11,810
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bandit Ling
Discordia
14,251
928
0
2,994
11,082
3,799
1,105
5,025
6,057
79,951
0
W
Kuzenbo
Gakson Nui L
Kuzenbo
12,476
4,554
0
2,532
23,433
33,666
196
5,674
17,759
31,779
1,246
W
Medusa
Goobermayn
Medusa
20,531
11,975
363
5,921
21,761
8,124
3,322
6,653
15,108
0
79,782
L
Baron Samedi
Hyperz US
Baron Samedi
17,344
686
1,652
9,013
19,266
12,819
289
9,222
10,044
63,631
0
L
Chaac
Magikz ES
Chaac
15,049
2,032
0
7,450
24,825
26,279
0
7,448
17,377
0
48,906
L
11,749
6,342
0
6,840
19,630
6,812
1,391
9,313
10,317
0
63,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,363
Gold Earned
37,196
212
Minions Killed
235
0
Camps Cleared
0
1,149,580
Distance Traveled
1,022,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,276
680
102
5
0
370,228
0
W
Kuzenbo
14,361
684
26
1
0
420,481
2
W
Medusa
13,726
654
84
4
0
358,871
1
L
Baron Samedi
13,176
627
71
3
0
345,682
3
L
Chaac
12,048
574
61
3
0
373,945
2
L
Hou Yi
11,972
570
103
5
0
302,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role