Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
39W - 56L
1,500 Elo+
Party 3
Da Ji
Da Ji
AngelHo
Da Ji
Level 26
God Stats
14W - 14L
1,462 SR
Queue Stats
38W - 54L
1,477 Elo+
Party 3
Zeus
Zeus
OseRoman
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 417L
1,503 Elo+
Party 1
Ymir
Ymir
Z0rilla
Ymir
Level 18
God Stats
12W - 9L
1,771 SR
Queue Stats
205W - 183L
1,281 Elo+
Party 1
Izanami
Izanami
tsnsteezus
Izanami
Level 21
God Stats
20W - 18L
1,494 SR
Queue Stats
21W - 21L
1,289 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,410 Elo+

VS

Team Averages
Level 37
1,551 SR
1,487 Elo+
Osiris
Osiris
 
Osiris
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
NoFear94
Xing Tian
Level 64
God Stats
66W - 64L
1,491 SR
Queue Stats
109W - 111L
1,317 Elo+
Party 2
Cerberus
Cerberus
darkdummo
Cerberus
Level 16
God Stats
5W - 5L
1,483 SR
Queue Stats
54W - 39L
1,601 Elo+
Party 2
Ares
Ares
thescotts
Ares
Level 10
God Stats
6W - 2L
1,819 SR
Queue Stats
9W - 11L
1,711 Elo+
Party 2
Pele
Pele
worstofwildlifee
Pele
Level 87
God Stats
42W - 42L
1,460 SR
Queue Stats
110W - 111L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 10 / 3
7,143
325
6,398
12,433
4,727
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Da Ji
AngelHo
Da Ji
15
3 / 10 / 6
10,594
482
6,606
19,314
6,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
16
3 / 9 / 6
10,117
460
14,900
12,451
4,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Z0rilla
Ymir
12
2 / 9 / 8
9,413
428
5,751
20,024
13,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
tsnsteezus
Izanami
14
4 / 12 / 2
9,706
441
15,707
20,167
6,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
28 / 3 / 11
15,949
725
32,589
25,234
20,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
NoFear94
Xing Tian
16
5 / 3 / 10
11,870
540
8,389
14,734
6,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
darkdummo
Cerberus
17
10 / 4 / 11
12,802
582
13,668
14,845
11,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
2 / 2 / 21
12,755
580
11,202
22,790
21,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 1 / 9
13,235
602
7,118
13,559
5,358
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
12
Kills
50
50
Deaths
13
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
10
3
0.15
W
Osiris
 
Osiris
28
3
11
11.17
L
Da Ji
AngelHo
Da Ji
3
10
6
0.6
W
Xing Tian
NoFear94
Xing Tian
5
3
10
3.33
L
Zeus
3
9
6
0.67
L
Ymir
Z0rilla
Ymir
2
9
8
0.67
W
Cerberus
darkdummo
Cerberus
10
4
11
3.88
W
Ares
2
2
21
6.25
L
Izanami
tsnsteezus
Izanami
4
12
2
0.42
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,362
Damage
72,966
84,389
Taken
91,162
35,681
Mitigated
66,061
10,503
Healing
34,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,398
3,082
0
800
12,433
4,727
0
6,180
6,253
0
22,894
W
Osiris
 
Osiris
32,589
17,708
0
8,858
25,234
20,805
6,924
7,397
17,837
0
113,578
L
Da Ji
AngelHo
Da Ji
6,606
1,596
0
3,125
19,314
6,873
0
3,892
15,422
0
53,405
W
Xing Tian
NoFear94
Xing Tian
8,389
299
0
4,025
14,734
6,831
820
4,167
10,567
48,582
0
L
Zeus
14,900
2,327
0
1,530
12,451
4,313
0
4,121
8,330
62,345
0
L
Ymir
Z0rilla
Ymir
5,751
1,178
405
3,091
20,024
13,151
0
10,403
9,621
14,833
0
W
Cerberus
darkdummo
Cerberus
13,668
1,071
442
6,626
14,845
11,516
901
3,777
11,068
62,754
0
W
Ares
11,202
995
243
5,980
22,790
21,551
1,066
7,925
14,865
34,545
0
L
Izanami
tsnsteezus
Izanami
15,707
8,684
0
1,552
20,167
6,617
631
8,663
11,504
0
56,926
W
7,118
1,800
530
8,056
13,559
5,358
3,187
4,219
9,340
0
86,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,973
Gold Earned
66,611
289
Minions Killed
481
0
Camps Cleared
0
1,823,539
Distance Traveled
2,191,448
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,143
325
29
1
0
361,302
1
W
Osiris
15,949
725
134
6
0
509,848
6
L
Da Ji
10,594
482
82
4
0
387,885
1
W
Xing Tian
11,870
540
55
3
0
442,864
0
L
Zeus
10,117
460
76
3
0
347,052
3
L
Ymir
9,413
428
11
1
0
397,580
5
W
Cerberus
12,802
582
113
5
0
447,268
0
W
Ares
12,755
580
46
2
0
387,935
0
L
Izanami
9,706
441
91
4
0
329,720
2
W
Pele
13,235
602
133
6
0
403,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role