Player Matchup

Merlin
Merlin
PaxNastyy
Merlin
Level 98
God Stats
3W - 3L
1,381 SR
Queue Stats
216W - 172L
1,567 Elo+
Party 2
Achilles
Achilles
iAmDirtySocks-
Achilles
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 23L
1,497 Elo+
Party 2
Chaac
Chaac
iDumpTrump
Chaac
Level 92
God Stats
26W - 14L
1,273 SR
Queue Stats
280W - 243L
1,525 Elo+
Party 2
Team Averages
Level 92
1,385 SR
1,530 Elo+

VS

Team Averages
Level 121
1,588 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
ShiDiu
Cu Chulainn
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,652 Elo+
Solo
Fenrir
Fenrir
Venlash1
Fenrir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 1
Chang'e
Chang'e
auf11
Chang'e
Level 147
God Stats
2W - 2L
1,764 SR
Queue Stats
22W - 20L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PaxNastyy
Merlin
19
6 / 7 / 8
14,545
693
24,145
14,712
7,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
18
8 / 7 / 6
15,109
719
14,779
22,530
18,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
18
4 / 6 / 11
14,703
700
16,009
27,771
26,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ShiDiu
Cu Chulainn
16
3 / 8 / 8
13,537
645
13,398
21,961
11,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Venlash1
Fenrir
18
8 / 6 / 6
14,245
678
15,215
22,466
11,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
auf11
Chang'e
19
9 / 4 / 11
15,135
721
26,434
22,741
8,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
18
Kills
20
20
Deaths
18
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
PaxNastyy
Merlin
6
7
8
1.43
L
Cu Chulainn
ShiDiu
Cu Chulainn
3
8
8
0.88
L
Fenrir
Venlash1
Fenrir
8
6
6
1.83
L
Chang'e
auf11
Chang'e
9
4
11
3.63
W
Achilles
8
7
6
1.57
W
Chaac
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,933
Damage
55,047
65,013
Taken
67,168
52,624
Mitigated
31,205
17,286
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
PaxNastyy
Merlin
24,145
1,223
0
3,355
14,712
7,378
974
6,241
8,471
106,389
0
L
Cu Chulainn
ShiDiu
Cu Chulainn
13,398
5,039
0
1,697
21,961
11,181
0
9,310
12,651
13,811
56,620
L
Fenrir
Venlash1
Fenrir
15,215
3,440
0
3,548
22,466
11,575
0
7,809
14,657
0
49,736
L
Chang'e
auf11
Chang'e
26,434
690
7,322
13,953
22,741
8,449
0
7,137
15,604
87,449
0
W
Achilles
14,779
3,550
0
3,575
22,530
18,853
2,349
10,088
12,442
0
58,083
W
Chaac
16,009
1,801
0
10,356
27,771
26,393
483
12,399
15,372
0
51,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
42,917
240
Minions Killed
250
0
Camps Cleared
0
1,115,901
Distance Traveled
1,106,723
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,545
693
110
5
0
340,958
3
L
Cu Chulainn
13,537
645
72
3
0
307,702
0
L
Fenrir
14,245
678
58
3
0
401,442
0
L
Chang'e
15,135
721
120
6
0
397,579
0
W
Achilles
15,109
719
70
3
0
363,989
3
W
Chaac
14,703
700
60
3
0
410,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role