Player Matchup

Achilles
Achilles
ElNaiclof
Achilles
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,199 Elo+
Party 3
Mercury
Mercury
IMVeils
Mercury
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,199 Elo+
Party 3
Artemis
Artemis
MushroomDijon
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Party 3
Hachiman
Hachiman
TryHardBoy_BTW
Hachiman
Level 6
God Stats
4W - 7L
1,715 SR
Queue Stats
4W - 15L
1,739 Elo+
Party 2
Ares
Ares
a_casa_peruano_
Ares
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 16L
1,000 Elo+
Party 2
Team Averages
Level 10
1,586 SR
1,267 Elo+

VS

Team Averages
Level 15
1,674 SR
1,561 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,115 Elo+
Solo
Bellona
Bellona
JESUSDEJAMEJUGAR
Bellona
Level 17
God Stats
9W - 1L
1,905 SR
Queue Stats
13W - 2L
1,673 Elo+
Party 1
Merlin
Merlin
KuroUzumaki
Merlin
Level 17
God Stats
3W - 1L
1,780 SR
Queue Stats
16W - 3L
1,673 Elo+
Party 1
Jing Wei
Jing Wei
Lyaam
Jing Wei
Level 16
God Stats
4W - 0L
1,687 SR
Queue Stats
15W - 3L
1,673 Elo+
Party 1
Ares
Ares
OneFroggenFan
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElNaiclof
Achilles
8
2 / 4 / 0
5,240
476
6,393
7,213
2,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
IMVeils
Mercury
7
0 / 3 / 1
5,089
463
1,781
6,249
1,625
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
7
2 / 7 / 0
5,160
469
5,044
6,222
2,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
7
0 / 5 / 0
4,595
418
1,942
7,260
1,953
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
0 / 4 / 0
4,849
441
1,036
7,598
3,769
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 0 / 1
7,086
644
3,815
3,898
1,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 4
7,251
659
5,580
5,969
3,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
12
7 / 2 / 5
7,362
669
5,660
4,901
1,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Lyaam
Jing Wei
10
4 / 1 / 3
6,378
580
4,853
5,191
1,373
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 3
6,633
603
2,671
5,071
2,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
23
23
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
1
4.5
L
Achilles
ElNaiclof
Achilles
2
4
0
0.5
L
Mercury
IMVeils
Mercury
0
3
1
0.17
W
6
0
4
8
W
Merlin
7
2
5
4.75
W
Jing Wei
Lyaam
Jing Wei
4
1
3
5.5
L
Artemis
2
7
0
0.29
W
2
1
3
3.5
L
Hachiman
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
22,579
34,542
Taken
25,030
11,814
Mitigated
10,624
1,972
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,815
1,100
0
2,025
3,898
1,300
1,082
0
3,898
33,924
0
L
Achilles
ElNaiclof
Achilles
6,393
3,009
0
256
7,213
2,427
0
1,215
5,998
0
17,664
L
Mercury
IMVeils
Mercury
1,781
654
0
1,716
6,249
1,625
0
538
5,711
0
26,768
W
5,580
2,937
0
3,553
5,969
3,776
0
285
5,684
0
34,658
W
Merlin
5,660
299
0
1,020
4,901
1,955
787
631
4,270
32,168
0
W
Jing Wei
Lyaam
Jing Wei
4,853
4,343
0
1,951
5,191
1,373
890
0
5,191
0
22,651
L
Artemis
5,044
2,804
0
0
6,222
2,040
438
3,690
2,532
0
20,331
W
2,671
411
0
0
5,071
2,220
579
120
4,951
14,453
0
L
Hachiman
1,942
1,431
0
0
7,260
1,953
0
3,392
3,868
0
13,596
L
1,036
140
0
0
7,598
3,769
498
3,311
4,287
12,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
34,710
147
Minions Killed
240
0
Camps Cleared
0
1,012,861
Distance Traveled
985,227
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,086
644
48
4
0
184,305
0
L
Achilles
5,240
476
25
2
0
215,225
0
L
Mercury
5,089
463
47
4
0
220,866
1
W
Bellona
7,251
659
65
6
0
228,431
0
W
Merlin
7,362
669
58
5
0
179,185
0
W
Jing Wei
6,378
580
44
4
0
220,978
0
L
Artemis
5,160
469
28
3
0
180,725
3
W
Ares
6,633
603
25
2
0
172,328
0
L
Hachiman
4,595
418
20
2
0
172,767
1
L
Ares
4,849
441
27
2
0
223,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role