Player Matchup

Medusa
Medusa
CrimsonJDR
Medusa
Level 121
God Stats
6W - 5L
1,772 SR
Queue Stats
141W - 125L
1,509 Elo+
Party 2
Nemesis
Nemesis
GrandePito
Nemesis
Level 121
God Stats
16W - 10L
1,572 SR
Queue Stats
91W - 80L
1,526 Elo+
Party 2
Tyr
Tyr
KadreBandit
Tyr
Level 133
God Stats
13W - 14L
1,748 SR
Queue Stats
74W - 57L
1,644 Elo+
Party 2
Raijin
Raijin
Plasmajezzus
Raijin
Level 145
God Stats
2W - 6L
1,514 SR
Queue Stats
106W - 81L
1,628 Elo+
Party 2
Xing Tian
Xing Tian
jakbjones1234567
Xing Tian
Level 39
God Stats
3W - 0L
1,843 SR
Queue Stats
3W - 3L
1,608 Elo+
Party 2
Team Averages
Level 112
1,690 SR
1,583 Elo+

VS

Team Averages
Level 31
1,578 SR
1,484 Elo+
Zhong Kui
Zhong Kui
DarkPhoenix1016
Zhong Kui
Level 37
God Stats
11W - 10L
1,526 SR
Queue Stats
73W - 85L
1,475 Elo+
Party 1
Freya
Freya
Eklipse Seven
Freya
Level 17
God Stats
7W - 9L
1,573 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Thanatos
Thanatos
Farkwom
Thanatos
Level 47
God Stats
1W - 6L
1,583 SR
Queue Stats
151W - 152L
1,472 Elo+
Party 1
Anubis
Anubis
IceyBaguettesJG
Anubis
Level 28
God Stats
33W - 55L
1,474 SR
Queue Stats
39W - 71L
1,479 Elo+
Party 1
Khepri
Khepri
TrevaD11
Khepri
Level 28
God Stats
2W - 2L
1,733 SR
Queue Stats
46W - 69L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrimsonJDR
Medusa
20
23 / 5 / 11
17,362
599
38,145
19,552
6,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
GrandePito
Nemesis
20
6 / 3 / 16
16,077
554
14,704
19,886
7,856
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 1 / 14
16,192
558
11,798
23,953
30,140
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
10 / 4 / 18
18,617
642
25,971
14,722
5,348
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
19
2 / 4 / 19
15,246
526
6,098
21,429
23,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkPhoenix1016
Zhong Kui
19
1 / 8 / 0
12,105
417
14,293
25,268
18,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 8 / 5
12,478
430
4,604
20,596
6,651
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Farkwom
Thanatos
19
9 / 7 / 2
14,646
505
19,180
22,133
7,550
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 15 / 6
12,054
416
12,494
22,533
7,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
TrevaD11
Khepri
18
2 / 8 / 7
11,805
407
6,965
25,741
25,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
46
Kills
16
17
Deaths
46
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
CrimsonJDR
Medusa
23
5
11
5.7
L
Zhong Kui
DarkPhoenix1016
Zhong Kui
1
8
0
0.13
L
1
8
5
0.44
L
Thanatos
Farkwom
Thanatos
9
7
2
1.43
W
Nemesis
GrandePito
Nemesis
6
3
16
4.67
L
3
15
6
0.4
W
5
1
14
12
W
Raijin
10
4
18
4.75
L
Khepri
TrevaD11
Khepri
2
8
7
0.69
W
Xing Tian
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,716
Damage
57,536
99,542
Taken
116,271
73,016
Mitigated
65,763
34,245
Healing
33,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CrimsonJDR
Medusa
38,145
17,555
0
5,738
19,552
6,619
4,440
11,736
7,816
0
115,548
L
Zhong Kui
DarkPhoenix1016
Zhong Kui
14,293
1,149
0
6,027
25,268
18,427
741
6,709
18,559
83,839
0
L
4,604
1,940
0
6,408
20,596
6,651
570
9,675
10,921
77,338
0
L
Thanatos
Farkwom
Thanatos
19,180
3,856
0
15,400
22,133
7,550
506
7,455
14,678
0
81,590
W
Nemesis
GrandePito
Nemesis
14,704
5,809
0
8,434
19,886
7,856
2,942
10,217
9,669
0
130,169
L
12,494
596
100
3,283
22,533
7,261
193
3,093
19,440
85,604
0
W
11,798
2,814
0
12,993
23,953
30,140
682
8,919
15,034
0
93,010
W
Raijin
25,971
978
0
4,642
14,722
5,348
2,738
4,401
10,321
151,338
0
L
Khepri
TrevaD11
Khepri
6,965
302
717
1,333
25,741
25,874
104
5,137
20,604
49,769
0
W
Xing Tian
6,098
353
0
2,438
21,429
23,053
240
10,564
9,703
32,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,494
Gold Earned
63,088
640
Minions Killed
586
0
Camps Cleared
0
2,902,223
Distance Traveled
2,322,075
36
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,362
599
105
4
0
583,041
10
L
Zhong Kui
12,105
417
139
5
0
414,615
9
L
Freya
12,478
430
126
4
0
497,861
8
L
Thanatos
14,646
505
132
5
0
507,285
9
W
Nemesis
16,077
554
138
5
0
648,444
6
L
Anubis
12,054
416
128
4
0
358,293
6
W
Tyr
16,192
558
147
5
0
600,864
11
W
Raijin
18,617
642
201
7
0
508,223
8
L
Khepri
11,805
407
61
2
0
544,021
11
W
Xing Tian
15,246
526
49
2
0
561,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role