Player Matchup

Merlin
Merlin
IIHaShiKo
Merlin
Level 14
God Stats
1W - 0L
1,630 SR
Queue Stats
4W - 5L
1,710 Elo+
Party 1
Chaac
Chaac
Ih8TheBlacks
Chaac
Level 28
God Stats
1W - 0L
1,850 SR
Queue Stats
52W - 36L
1,713 Elo+
Party 4
Neith
Neith
Siupi
Neith
Level 139
God Stats
8W - 12L
1,423 SR
Queue Stats
199W - 198L
1,493 Elo+
Party 1
Fenrir
Fenrir
Wereman101
Fenrir
Level 68
God Stats
8W - 5L
1,578 SR
Queue Stats
117W - 104L
1,638 Elo+
Party 4
Ra
Ra
ZAMMYCHC
Ra
Level 124
God Stats
6W - 7L
1,868 SR
Queue Stats
69W - 74L
1,507 Elo+
Party 1
Team Averages
Level 75
1,670 SR
1,612 Elo+

VS

Team Averages
Level 45
1,520 SR
1,529 Elo+
Amaterasu
Amaterasu
DivineBoredom
Amaterasu
Level 57
God Stats
14W - 14L
1,334 SR
Queue Stats
180W - 160L
1,551 Elo+
Party 2
Discordia
Discordia
Priandise
Discordia
Level 26
God Stats
51W - 43L
1,278 SR
Queue Stats
174W - 146L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
RgCz
Sylvanus
Level 25
God Stats
3W - 1L
1,885 SR
Queue Stats
27W - 22L
1,571 Elo+
Party 3
Mercury
Mercury
Tailormade5
Mercury
Level 36
God Stats
1W - 4L
1,422 SR
Queue Stats
308W - 319L
1,428 Elo+
Solo
Ah Puch
Ah Puch
chobs47
Ah Puch
Level 81
God Stats
1W - 2L
1,679 SR
Queue Stats
29W - 25L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IIHaShiKo
Merlin
20
3 / 9 / 19
15,971
939
22,097
27,067
9,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 2 / 25
16,287
958
22,117
25,303
34,789
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Siupi
Neith
20
5 / 2 / 17
16,372
963
18,962
14,916
4,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Wereman101
Fenrir
20
13 / 7 / 9
17,061
1,004
17,825
21,481
7,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 10 / 15
17,401
1,024
32,214
29,605
11,272
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DivineBoredom
Amaterasu
20
8 / 3 / 11
16,457
968
15,140
26,725
31,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Priandise
Discordia
20
4 / 4 / 17
16,289
958
24,125
18,860
8,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
RgCz
Sylvanus
20
2 / 4 / 19
16,983
999
13,098
28,798
30,034
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Tailormade5
Mercury
20
6 / 21 / 13
15,909
936
19,455
40,487
18,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
chobs47
Ah Puch
20
10 / 1 / 11
18,005
1,059
41,451
6,944
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
101
33
Kills
30
30
Deaths
33
85
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DivineBoredom
Amaterasu
8
3
11
4.5
W
Merlin
IIHaShiKo
Merlin
3
9
19
1.39
W
3
2
25
7.75
L
Discordia
Priandise
Discordia
4
4
17
3.13
L
Sylvanus
RgCz
Sylvanus
2
4
19
2.88
W
Neith
Siupi
Neith
5
2
17
6.75
L
Mercury
Tailormade5
Mercury
6
21
13
0.6
W
Fenrir
Wereman101
Fenrir
13
7
9
2.5
W
9
10
15
1.65
L
Ah Puch
chobs47
Ah Puch
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,215
Damage
113,269
118,372
Taken
121,814
68,081
Mitigated
91,444
31,793
Healing
26,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DivineBoredom
Amaterasu
15,140
4,131
0
5,965
26,725
31,190
0
12,094
14,631
1,606
21,991
W
Merlin
IIHaShiKo
Merlin
22,097
425
0
1,773
27,067
9,068
0
16,520
10,547
53,615
0
W
22,117
3,054
251
8,515
25,303
34,789
0
19,764
5,539
0
46,144
L
Discordia
Priandise
Discordia
24,125
900
0
0
18,860
8,515
0
8,198
10,662
71,286
0
L
Sylvanus
RgCz
Sylvanus
13,098
3,122
8,384
11,194
28,798
30,034
0
13,553
15,245
31,047
0
W
Neith
Siupi
Neith
18,962
8,104
0
4,311
14,916
4,975
0
9,743
5,173
0
67,462
L
Mercury
Tailormade5
Mercury
19,455
8,428
0
881
40,487
18,935
0
16,541
23,547
0
29,439
W
Fenrir
Wereman101
Fenrir
17,825
4,075
0
2,021
21,481
7,977
0
15,366
6,115
0
32,793
W
32,214
1,899
6,692
8,230
29,605
11,272
0
18,806
10,799
72,068
0
L
Ah Puch
chobs47
Ah Puch
41,451
1,283
0
290
6,944
2,770
0
3,925
3,019
109,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,092
Gold Earned
83,643
385
Minions Killed
356
13
Camps Cleared
4
1,709,398
Distance Traveled
1,664,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,457
968
17
1
0
354,262
0
W
Merlin
15,971
939
67
4
0
297,074
0
W
Chaac
16,287
958
64
4
1
385,724
0
L
Discordia
16,289
958
132
8
2
326,754
0
L
Sylvanus
16,983
999
20
1
0
277,784
0
W
Neith
16,372
963
117
7
2
309,073
0
L
Mercury
15,909
936
31
2
1
356,417
1
W
Fenrir
17,061
1,004
34
2
6
376,748
2
W
Ra
17,401
1,024
103
6
4
340,779
0
L
Ah Puch
18,005
1,059
156
9
1
349,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role