Player Matchup

Chaac
Chaac
PittsburghAdam9
Chaac
Level 126
God Stats
3W - 0L
1,842 SR
Queue Stats
14W - 3L
1,699 Elo+
Party 1
Hou Yi
Hou Yi
SeekerOfSight
Hou Yi
Level 109
God Stats
3W - 1L
1,684 SR
Queue Stats
36W - 16L
1,654 Elo+
Party 1
Merlin
Merlin
Xsavior2414X
Merlin
Level 66
God Stats
9W - 1L
1,541 SR
Queue Stats
21W - 3L
1,745 Elo+
Party 1
Team Averages
Level 100
1,689 SR
1,699 Elo+

VS

Team Averages
Level 111
1,642 SR
1,480 Elo+
Fenrir
Fenrir
BrianUlises
Fenrir
Level 81
God Stats
2W - 1L
1,904 SR
Queue Stats
10W - 23L
1,372 Elo+
Solo
Ra
Ra
Rôôk
Ra
Level 145
God Stats
18W - 30L
1,284 SR
Queue Stats
502W - 539L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
SphereKuribro
Kuzenbo
Level 108
God Stats
7W - 6L
1,737 SR
Queue Stats
476W - 467L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,412
627
12,690
16,544
17,174
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 0 / 4
10,994
733
11,281
6,931
2,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
13
3 / 2 / 5
9,586
639
10,323
6,016
2,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 4 / 1
8,225
548
4,833
12,994
9,039
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
13
3 / 4 / 0
9,320
621
8,662
11,434
4,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
11
0 / 2 / 2
9,040
603
7,158
14,961
16,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
1
0.13
W
1
1
8
5
L
Ra
3
4
0
0.75
W
6
0
4
8
L
Kuzenbo
0
2
2
0.5
W
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
20,653
29,491
Taken
39,389
22,009
Mitigated
29,894
14,026
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,833
1,102
618
2,236
12,994
9,039
0
2,868
10,126
0
24,747
W
12,690
2,584
0
10,824
16,544
17,174
380
8,655
7,889
0
44,161
L
Ra
8,662
482
1,542
3,830
11,434
4,793
66
1,872
9,562
65,713
0
W
11,281
5,356
0
1,701
6,931
2,636
2,271
2,477
4,454
0
72,691
L
Kuzenbo
7,158
3,055
0
1,380
14,961
16,062
71
5,644
9,317
14,498
669
W
Merlin
10,323
348
0
1,501
6,016
2,199
582
4,289
1,727
37,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
26,585
200
Minions Killed
155
0
Camps Cleared
0
839,276
Distance Traveled
841,593
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,225
548
32
2
0
248,774
2
W
Chaac
9,412
627
48
3
0
290,071
1
L
Ra
9,320
621
105
7
0
292,731
3
W
Hou Yi
10,994
733
103
7
0
275,602
2
L
Kuzenbo
9,040
603
18
1
0
300,088
0
W
Merlin
9,586
639
49
3
0
273,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role