Player Matchup

Janus
Janus
Astroneering
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Knakrapunt
Da Ji
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Cerberus
Cerberus
RandomGamer9999
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,577 SR
1,477 Elo+

VS

Team Averages
Level 40
1,437 SR
1,374 Elo+
Nu Wa
Nu Wa
Creth666
Nu Wa
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 18L
1,334 Elo+
Party 2
King Arthur
King Arthur
Divinophiliac
King Arthur
Level 27
God Stats
5W - 8L
1,351 SR
Queue Stats
56W - 53L
1,410 Elo+
Solo
Fenrir
Fenrir
iDestrohy
Fenrir
Level 66
God Stats
2W - 2L
1,461 SR
Queue Stats
97W - 105L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,072
589
5,077
5,839
1,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
9
0 / 4 / 1
7,057
588
1,635
7,538
2,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
10
0 / 4 / 1
7,621
635
2,060
8,965
4,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Creth666
Nu Wa
13
3 / 1 / 7
8,684
724
7,895
5,186
1,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Divinophiliac
King Arthur
14
4 / 0 / 7
9,100
758
6,477
7,150
7,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
iDestrohy
Fenrir
11
5 / 0 / 3
9,060
755
2,720
5,586
3,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
0
Kills
12
12
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Nu Wa
Creth666
Nu Wa
3
1
7
6.5
W
King Arthur
Divinophiliac
King Arthur
4
0
7
7.5
L
Da Ji
0
4
1
0.13
L
Cerberus
0
4
1
0.13
W
Fenrir
iDestrohy
Fenrir
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,772
Damage
17,092
22,342
Taken
17,922
8,087
Mitigated
13,543
5,111
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
525
0
1,199
5,839
1,210
0
2,671
3,168
35,839
0
W
Nu Wa
Creth666
Nu Wa
7,895
1,916
259
1,225
5,186
1,708
42
1,984
3,202
37,219
0
W
King Arthur
Divinophiliac
King Arthur
6,477
754
0
1,848
7,150
7,878
245
2,473
4,677
0
26,222
L
Da Ji
1,635
337
294
1,825
7,538
2,385
0
2,306
5,232
0
22,025
L
Cerberus
2,060
38
0
1,793
8,965
4,492
0
3,066
5,899
17,324
0
W
Fenrir
iDestrohy
Fenrir
2,720
747
354
2,740
5,586
3,957
72
2,725
2,861
0
39,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,750
Gold Earned
26,844
134
Minions Killed
144
0
Camps Cleared
0
635,243
Distance Traveled
687,863
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,072
589
68
6
0
198,378
0
W
Nu Wa
8,684
724
43
4
0
215,546
3
W
King Arthur
9,100
758
43
4
0
257,568
0
L
Da Ji
7,057
588
40
3
0
236,410
5
L
Cerberus
7,621
635
26
2
0
200,455
0
W
Fenrir
9,060
755
58
5
0
214,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role