Player Matchup

King Arthur
King Arthur
Amish Enforcer1
King Arthur
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
85W - 73L
1,541 Elo+
Party 1
Vamana
Vamana
Amish Whispers
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 140L
1,492 Elo+
Party 1
Bacchus
Bacchus
SFP Bandit
Bacchus
Level 106
God Stats
0W - 2L
1,283 SR
Queue Stats
28W - 29L
1,545 Elo+
Party 1
Chiron
Chiron
TwistedShip
Chiron
Level 147
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 39L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
spoonfeedya
Baron Samedi
Level 126
God Stats
0W - 2L
1,454 SR
Queue Stats
224W - 230L
1,422 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,501 Elo+

VS

Team Averages
Level 103
1,474 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
Hammerhead4799
Cu Chulainn
Level 79
God Stats
2W - 0L
1,734 SR
Queue Stats
61W - 32L
1,543 Elo+
Solo
Zeus
Zeus
Suckkafree1
Zeus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,507 Elo+
Party 2
Hel
Hel
Vagabond1313
Hel
Level 101
God Stats
3W - 2L
1,458 SR
Queue Stats
61W - 66L
1,454 Elo+
Party 2
Raijin
Raijin
cazwar2020
Raijin
Level 119
God Stats
2W - 2L
1,361 SR
Queue Stats
22W - 20L
1,449 Elo+
Party 3
Cupid
Cupid
olBiohazardlo
Cupid
Level 106
God Stats
1W - 0L
1,318 SR
Queue Stats
17W - 20L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amish Enforcer1
King Arthur
16
3 / 8 / 9
9,683
745
7,162
15,118
18,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 9
9,490
730
12,958
20,518
15,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
SFP Bandit
Bacchus
16
2 / 5 / 10
9,727
748
10,421
18,678
12,759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
18
8 / 3 / 6
11,087
853
9,998
11,725
5,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
spoonfeedya
Baron Samedi
15
2 / 7 / 8
9,176
706
13,311
13,999
9,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hammerhead4799
Cu Chulainn
17
5 / 3 / 20
10,344
796
11,994
16,846
16,691
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 19
11,043
849
19,014
10,308
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 22
9,620
740
9,854
11,809
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Raijin
cazwar2020
Raijin
19
13 / 4 / 12
12,173
936
18,825
11,197
4,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 17
9,405
723
9,313
12,026
4,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
119
17
Kills
29
29
Deaths
18
42
Assists
90
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amish Enforcer1
King Arthur
3
8
9
0.94
L
2
6
9
1.08
W
Cu Chulainn
Hammerhead4799
Cu Chulainn
5
3
20
5
L
Bacchus
SFP Bandit
Bacchus
2
5
10
1.4
W
6
3
19
5.17
L
Chiron
8
3
6
3.67
W
2
4
22
3.25
W
Raijin
cazwar2020
Raijin
13
4
12
4.75
W
3
4
17
2.88
L
Baron Samedi
spoonfeedya
Baron Samedi
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,850
Damage
69,000
80,038
Taken
62,186
61,904
Mitigated
35,848
29,306
Healing
31,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amish Enforcer1
King Arthur
7,162
1,325
1,591
1,236
15,118
18,458
114
8,596
6,522
0
14,675
L
12,958
6,812
1,347
6,453
20,518
15,997
207
10,185
10,333
0
21,468
W
Cu Chulainn
Hammerhead4799
Cu Chulainn
11,994
2,434
1,514
2,876
16,846
16,691
661
6,648
10,198
104
19,825
L
Bacchus
SFP Bandit
Bacchus
10,421
380
720
3,249
18,678
12,759
1,030
12,493
6,185
17,267
0
W
19,014
2,473
1,366
958
10,308
4,266
1,371
4,394
5,914
35,519
0
L
Chiron
9,998
4,570
2,010
4,668
11,725
5,481
4,034
6,571
5,154
0
30,967
W
9,854
324
12,195
4,426
11,809
5,029
638
5,004
6,805
23,477
0
W
Raijin
cazwar2020
Raijin
18,825
947
2,471
655
11,197
4,969
680
4,068
7,129
39,735
0
W
9,313
5,419
2,558
2,286
12,026
4,893
1,229
3,618
8,408
0
16,574
L
Baron Samedi
spoonfeedya
Baron Samedi
13,311
367
4,506
3,526
13,999
9,209
0
9,848
4,151
21,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
52,585
120
Minions Killed
132
0
Camps Cleared
0
1,077,066
Distance Traveled
1,124,873
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,683
745
15
1
0
220,697
0
L
Vamana
9,490
730
11
1
0
231,652
0
W
Cu Chulainn
10,344
796
11
1
0
244,079
0
L
Bacchus
9,727
748
11
1
0
199,937
0
W
Zeus
11,043
849
38
3
0
201,564
0
L
Chiron
11,087
853
59
5
0
234,664
0
W
Hel
9,620
740
26
2
0
224,350
1
W
Raijin
12,173
936
45
3
0
224,222
2
W
Cupid
9,405
723
12
1
0
230,658
1
L
Baron Samedi
9,176
706
24
2
0
190,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role