Player Matchup

Nike
Nike
 
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,477 Elo+
Party 1
Ymir
Ymir
GreenXbudd21
Ymir
Level 65
God Stats
2W - 0L
1,197 SR
Queue Stats
73W - 79L
1,636 Elo+
Party 3
Kuzenbo
Kuzenbo
MarioJIm
Kuzenbo
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 67L
1,425 Elo+
Party 1
Hercules
Hercules
SebasRG6
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,468 Elo+
Party 1
Chaac
Chaac
TakeAHike49
Chaac
Level 68
God Stats
1W - 1L
1,298 SR
Queue Stats
65W - 74L
1,636 Elo+
Party 3
Team Averages
Level 59
1,399 SR
1,529 Elo+

VS

Team Averages
Level 92
1,360 SR
1,405 Elo+
Raijin
Raijin
DalexandroSS
Raijin
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,470 Elo+
Solo
Anhur
Anhur
FeralNemious
Anhur
Level 69
God Stats
2W - 5L
1,267 SR
Queue Stats
72W - 85L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
Flint_260492
Zhong Kui
Level 116
God Stats
9W - 6L
1,145 SR
Queue Stats
362W - 383L
1,401 Elo+
Solo
Ganesha
Ganesha
TheBattleBee
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,368 Elo+
Solo
Anubis
Anubis
ninjapenguin969
Anubis
Level 105
God Stats
5W - 3L
1,387 SR
Queue Stats
68W - 84L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
6 / 3 / 23
12,807
712
14,546
20,568
21,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 10 / 20
11,320
629
9,753
22,016
26,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MarioJIm
Kuzenbo
20
7 / 5 / 17
12,382
688
11,684
21,325
31,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
SebasRG6
Hercules
20
8 / 5 / 15
13,414
745
14,318
21,234
25,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 20
13,583
755
26,563
23,742
22,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
5 / 4 / 14
11,930
663
16,677
12,127
5,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 14
12,392
688
17,532
15,784
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Flint_260492
Zhong Kui
20
7 / 6 / 14
12,888
716
19,558
21,071
13,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
TheBattleBee
Ganesha
18
0 / 8 / 22
10,839
602
15,893
17,959
23,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 6 / 18
11,953
664
20,090
19,260
12,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
106
29
Kills
24
25
Deaths
29
95
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
3
23
5.83
L
Raijin
5
4
14
3
L
8
5
14
3
L
Zhong Kui
Flint_260492
Zhong Kui
7
6
14
2.33
W
1
10
20
1.1
W
Kuzenbo
MarioJIm
Kuzenbo
7
5
17
3.1
W
Hercules
SebasRG6
Hercules
8
5
15
3.1
W
7
2
20
8.5
L
Ganesha
TheBattleBee
Ganesha
0
8
22
1.38
L
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,864
Damage
89,750
108,885
Taken
86,201
127,408
Mitigated
62,535
46,629
Healing
31,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,546
1,575
4,398
4,236
20,568
21,474
721
13,418
7,150
0
31,472
L
Raijin
16,677
2,337
1,250
3,796
12,127
5,215
690
4,234
7,893
33,442
0
L
17,532
6,368
4,413
3,736
15,784
8,325
2,262
2,864
12,920
0
40,740
L
Zhong Kui
Flint_260492
Zhong Kui
19,558
887
2,324
7,595
21,071
13,294
887
4,882
16,189
36,924
0
W
9,753
670
1,507
999
22,016
26,089
160
15,147
6,869
18,898
0
W
Kuzenbo
MarioJIm
Kuzenbo
11,684
3,583
3,768
3,342
21,325
31,586
325
13,578
7,747
26,178
0
W
Hercules
SebasRG6
Hercules
14,318
2,046
2,988
5,833
21,234
25,744
1,720
13,468
7,766
0
34,055
W
26,563
3,304
5,765
13,793
23,742
22,515
2,199
16,607
7,135
0
57,009
L
Ganesha
TheBattleBee
Ganesha
15,893
441
828
899
17,959
23,685
315
4,453
13,506
25,568
0
L
20,090
511
1,507
5,592
19,260
12,016
1,120
5,004
14,256
44,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,506
Gold Earned
60,002
172
Minions Killed
192
0
Camps Cleared
0
1,565,931
Distance Traveled
1,249,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,807
712
30
2
0
318,714
0
L
Raijin
11,930
663
28
2
0
185,140
0
L
Anhur
12,392
688
50
3
0
281,447
0
L
Zhong Kui
12,888
716
48
3
0
254,738
0
W
Ymir
11,320
629
17
1
0
241,711
0
W
Kuzenbo
12,382
688
34
2
0
314,737
0
W
Hercules
13,414
745
35
2
0
324,774
0
W
Chaac
13,583
755
56
3
0
365,995
0
L
Ganesha
10,839
602
1
0
0
280,575
0
L
Anubis
11,953
664
65
4
0
247,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role