Player Matchup

Horus
Horus
 
Horus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Meilana
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,677 Elo+
Solo
Geb
Geb
Sweeepin
Geb
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 341L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
bibitukon
Zhong Kui
Level 120
God Stats
6W - 6L
1,322 SR
Queue Stats
273W - 252L
1,589 Elo+
Party 2
Team Averages
Level 127
1,464 SR
1,560 Elo+

VS

Team Averages
Level 129
1,444 SR
1,596 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
HoZay Ok
Anhur
Level 159
God Stats
7W - 9L
1,412 SR
Queue Stats
1,164W - 1,207L
1,622 Elo+
Solo
Bacchus
Bacchus
IHooLiiGaN x
Bacchus
Level 125
God Stats
13W - 5L
1,339 SR
Queue Stats
811W - 690L
1,543 Elo+
Solo
Ra
Ra
Kovu-XCV
Ra
Level 86
God Stats
3W - 1L
1,547 SR
Queue Stats
190W - 183L
1,637 Elo+
Solo
King Arthur
King Arthur
mugumiChan
King Arthur
Level 131
God Stats
2W - 3L
1,424 SR
Queue Stats
181W - 154L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 5 / 8
8,821
679
12,235
17,194
18,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
14
1 / 5 / 8
8,530
656
10,586
9,232
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
17
5 / 6 / 6
10,306
793
12,245
18,197
20,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 9
8,320
640
6,883
19,318
20,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
bibitukon
Zhong Kui
18
5 / 3 / 4
10,828
833
13,265
14,593
14,640
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 3 / 10
10,601
815
13,621
10,210
4,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
HoZay Ok
Anhur
17
4 / 2 / 13
10,539
811
11,156
11,708
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
IHooLiiGaN x
Bacchus
16
1 / 2 / 18
10,463
805
9,187
16,168
21,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
5 / 4 / 12
11,021
848
14,877
14,438
8,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
mugumiChan
King Arthur
18
8 / 2 / 11
10,861
835
17,801
14,350
15,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
88
13
Kills
24
24
Deaths
13
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
8
1.2
L
Scylla
 
Scylla
1
5
8
1
W
Merlin
 
Merlin
6
3
10
3.67
W
Anhur
HoZay Ok
Anhur
4
2
13
5.25
W
Bacchus
IHooLiiGaN x
Bacchus
1
2
18
5
W
5
4
12
2.75
L
Tyr
5
6
6
1.33
L
0
5
9
0.9
L
Zhong Kui
bibitukon
Zhong Kui
5
3
4
2.33
W
King Arthur
mugumiChan
King Arthur
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
66,642
78,534
Taken
66,874
77,701
Mitigated
55,574
33,988
Healing
35,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,235
5,236
6,485
6,867
17,194
18,350
671
6,394
10,800
270
15,609
L
Scylla
 
Scylla
10,586
897
1,512
674
9,232
4,136
164
3,613
5,619
27,139
0
W
Merlin
 
Merlin
13,621
949
899
1,962
10,210
4,629
721
5,514
4,696
28,586
0
W
Anhur
HoZay Ok
Anhur
11,156
5,961
631
2,505
11,708
5,509
2,271
5,382
6,326
0
26,994
W
Bacchus
IHooLiiGaN x
Bacchus
9,187
458
2,644
2,007
16,168
21,625
232
8,497
7,671
13,885
0
W
14,877
970
12,877
6,418
14,438
8,626
655
6,677
7,761
33,695
0
L
Tyr
12,245
566
1,617
5,379
18,197
20,148
0
8,977
9,220
0
20,635
L
6,883
671
1,337
3,439
19,318
20,427
345
9,776
9,542
11,309
0
L
Zhong Kui
bibitukon
Zhong Kui
13,265
537
990
5,688
14,593
14,640
581
8,925
5,668
38,729
0
W
King Arthur
mugumiChan
King Arthur
17,801
1,494
1,352
4,080
14,350
15,185
545
4,934
9,416
0
31,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
53,485
108
Minions Killed
141
0
Camps Cleared
0
1,177,613
Distance Traveled
1,137,961
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,821
679
7
1
0
224,007
5
L
Scylla
8,530
656
33
3
0
205,335
0
W
Merlin
10,601
815
22
2
0
223,840
3
W
Anhur
10,539
811
36
3
0
212,925
2
W
Bacchus
10,463
805
13
1
0
232,226
1
W
Ra
11,021
848
44
3
0
230,255
2
L
Tyr
10,306
793
17
1
0
255,831
2
L
Geb
8,320
640
5
0
0
254,231
0
L
Zhong Kui
10,828
833
46
4
0
238,209
0
W
King Arthur
10,861
835
26
2
0
238,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role