Player Matchup

Yemoja
Yemoja
Gold V
IzanamiOP
Yemoja
Gold V
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,739 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 66
1,500 SR
1,739 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 65
1,868 SR
1,630 MMR
Cerberus
Cerberus
Platinum IV
Mark0PoleYo
Cerberus
Platinum IV
Level 65
God Stats
6W - 3L
1,868 SR
Queue Stats
170W - 182L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IzanamiOP
Yemoja
20
1 / 3 / 0
21,769
702
26,181
27,741
15,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
He BoSetVulcanSkadiUllr

VS

Bans
Hou YiPeleAh Muzen CabHelIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mark0PoleYo
Cerberus
20
3 / 1 / 0
22,357
721
22,004
42,876
45,025
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
IzanamiOP
Yemoja
1
3
0
0.33
L
Cerberus
Mark0PoleYo
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
22,004
27,741
Taken
42,876
15,355
Mitigated
45,025
4,684
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
IzanamiOP
Yemoja
26,181
3,902
0
4,684
27,741
15,355
3,303
22,119
5,622
249,783
0
L
Cerberus
Mark0PoleYo
Cerberus
22,004
1,570
0
23,214
42,876
45,025
166
26,198
16,678
296,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,769
Gold Earned
22,357
267
Minions Killed
411
0
Camps Cleared
0
552,196
Distance Traveled
530,466
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
21,769
702
267
9
0
552,196
3
L
Cerberus
22,357
721
411
13
0
530,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role