Player Matchup

Discordia
Discordia
Divine Rath
Discordia
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
279W - 314L
1,329 Elo+
Solo
Jormungandr
Jormungandr
Kittens0fDoom
Jormungandr
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
638W - 666L
1,352 Elo+
Solo
Sol
Sol
SUC_IT_OBAMA
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,289 Elo+
Solo
Pele
Pele
YT_ThatOneKidKp
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2
Medusa
Medusa
yt_Ataka
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,270 Elo+

VS

Team Averages
Level 73
1,516 SR
1,327 Elo+
Bellona
Bellona
Slothofalltrade
Bellona
Level 86
God Stats
1W - 1L
1,518 SR
Queue Stats
124W - 95L
1,381 Elo+
Party 1
King Arthur
King Arthur
SpecsPlays
King Arthur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,093 Elo+
Solo
Izanami
Izanami
SqueedleSquee
Izanami
Level 74
God Stats
11W - 5L
1,561 SR
Queue Stats
171W - 152L
1,365 Elo+
Party 1
Khepri
Khepri
USadDoginMeBro
Khepri
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,427 Elo+
Party 3
He Bo
He Bo
deathuponyodawn
He Bo
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 136L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Divine Rath
Discordia
17
5 / 5 / 9
10,653
710
16,026
10,823
4,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Kittens0fDoom
Jormungandr
16
1 / 8 / 13
9,531
635
6,910
17,754
21,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 2 / 11
10,604
707
11,797
11,603
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 12 / 4
9,534
636
10,691
18,920
7,445
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
yt_Ataka
Medusa
17
6 / 8 / 6
10,573
705
17,663
17,646
7,423
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 23
11,890
793
17,838
15,213
15,377
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SpecsPlays
King Arthur
16
4 / 8 / 10
10,810
721
8,483
14,356
7,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
20
11 / 4 / 12
12,651
843
22,638
13,727
6,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 16
10,184
679
5,405
17,550
19,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 3 / 11
13,064
871
16,177
12,833
6,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
19
Kills
35
35
Deaths
19
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
Divine Rath
Discordia
5
5
9
1.9
L
Jormungandr
Kittens0fDoom
Jormungandr
1
8
13
0.94
L
3
2
11
4.25
W
6
1
23
17.5
W
King Arthur
SpecsPlays
King Arthur
4
8
10
1.13
W
Izanami
11
4
12
4.25
W
1
3
16
3
L
4
12
4
0.5
W
13
3
11
6.17
L
Medusa
yt_Ataka
Medusa
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,087
Damage
70,541
76,746
Taken
73,679
45,068
Mitigated
55,719
20,049
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Divine Rath
Discordia
16,026
2,542
2,259
1,615
10,823
4,310
0
1,952
8,871
29,414
0
L
Jormungandr
Kittens0fDoom
Jormungandr
6,910
342
657
561
17,754
21,250
0
6,503
11,251
16,356
0
L
11,797
1,926
1,899
4,535
11,603
4,640
0
3,617
7,986
22,884
0
W
17,838
4,335
3,097
7,223
15,213
15,377
840
7,162
8,051
0
26,502
W
King Arthur
SpecsPlays
King Arthur
8,483
1,106
597
1,491
14,356
7,330
0
7,094
7,262
534
15,042
W
Izanami
22,638
11,133
2,923
2,824
13,727
6,427
3,055
6,552
7,175
0
53,084
W
5,405
371
587
2,895
17,550
19,928
374
7,692
9,858
11,583
0
L
10,691
3,591
872
2,988
18,920
7,445
0
4,419
14,501
0
17,349
W
16,177
1,002
1,617
2,762
12,833
6,657
858
6,233
6,600
32,749
0
L
Medusa
yt_Ataka
Medusa
17,663
6,239
1,169
3,494
17,646
7,423
0
5,563
12,083
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
58,599
128
Minions Killed
146
0
Camps Cleared
0
1,178,046
Distance Traveled
1,268,041
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,653
710
19
1
0
232,122
0
L
Jormungandr
9,531
635
19
1
0
232,213
0
L
Sol
10,604
707
38
3
0
263,495
3
W
Bellona
11,890
793
15
1
0
311,695
0
W
King Arthur
10,810
721
13
1
0
243,985
2
W
Izanami
12,651
843
52
3
0
242,222
0
W
Khepri
10,184
679
11
1
0
254,626
0
L
Pele
9,534
636
11
1
0
234,233
0
W
He Bo
13,064
871
55
4
0
215,513
0
L
Medusa
10,573
705
41
3
0
215,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role