Player Matchup

Hel
Hel
Platinum III
Arthrous
Hel
Platinum III
Level 154
God Stats
4W - 2L
2,028 SR
Queue Stats
37W - 31L
1,813 MMR
Solo
Merlin
Merlin
Diamond V
DefenderSPL
Merlin
Diamond V
Level 160
God Stats
62W - 65L
1,525 SR
Queue Stats
988W - 987L
1,903 MMR
Solo
Osiris
Osiris
Platinum II
MozambiqueHere
Osiris
Platinum II
Level 122
God Stats
16W - 13L
1,668 SR
Queue Stats
120W - 95L
1,854 MMR
Solo
Hercules
Hercules
Platinum I
gotteem
Hercules
Platinum I
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
291W - 274L
1,868 MMR
Party 1
Ullr
Ullr
Platinum I
ofearion
Ullr
Platinum I
Level 149
God Stats
1W - 2L
1,478 SR
Queue Stats
143W - 126L
1,862 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,640 SR
1,860 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,568 SR
1,888 MMR
Kukulkan
Kukulkan
Diamond V
BRAYANGMR99
Kukulkan
Diamond V
Level 159
God Stats
12W - 10L
1,606 SR
Queue Stats
67W - 61L
1,939 MMR
Solo
Olorun
Olorun
Diamond V
Enji
Olorun
Diamond V
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 48L
1,918 MMR
Party 2
Mercury
Mercury
Diamond V
Guttaaa
Mercury
Diamond V
Level 156
God Stats
13W - 5L
1,697 SR
Queue Stats
112W - 96L
1,864 MMR
Party 2
Vamana
Vamana
Diamond V
JAWANI
Vamana
Diamond V
Level 158
God Stats
1W - 0L
1,427 SR
Queue Stats
160W - 157L
1,878 MMR
Party 3
Sobek
Sobek
Platinum I
Zaturnos
Sobek
Platinum I
Level 151
God Stats
6W - 12L
1,612 SR
Queue Stats
131W - 123L
1,842 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
20,819
534
26,427
26,545
16,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
20
6 / 7 / 10
18,998
487
36,940
20,200
10,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 9
19,588
502
21,518
30,379
56,050
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
gotteem
Hercules
19
2 / 7 / 13
16,518
424
15,460
38,075
53,833
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
20
3 / 6 / 8
19,404
498
17,365
23,209
9,272
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneHun BatzAphroditeOdinHeimdallr

VS

Bans
ThorAresSusanoXbalanqueKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRAYANGMR99
Kukulkan
20
4 / 5 / 8
22,194
569
25,288
16,492
6,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Enji
Olorun
20
7 / 6 / 13
20,072
515
32,240
29,700
12,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Guttaaa
Mercury
20
8 / 4 / 8
22,816
585
18,967
26,304
10,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
JAWANI
Vamana
20
4 / 4 / 12
20,910
536
22,789
41,362
69,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sobek
Zaturnos
Sobek
20
4 / 6 / 12
18,931
485
12,684
38,069
53,168
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
25
Kills
27
27
Deaths
25
49
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
5
9
2.5
W
Kukulkan
BRAYANGMR99
Kukulkan
4
5
8
1.6
L
Merlin
6
7
10
1.57
W
Olorun
Enji
Olorun
7
6
13
2.25
W
Mercury
Guttaaa
Mercury
8
4
8
3
W
Vamana
JAWANI
Vamana
4
4
12
2.5
L
6
2
9
5.25
W
Sobek
Zaturnos
Sobek
4
6
12
1.67
L
Hercules
gotteem
Hercules
2
7
13
1.21
L
Ullr
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,710
Damage
111,968
138,408
Taken
151,927
146,046
Mitigated
151,894
54,679
Healing
50,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,427
967
14,501
12,702
26,545
16,126
735
12,661
13,884
174,076
0
W
Kukulkan
BRAYANGMR99
Kukulkan
25,288
1,063
0
393
16,492
6,731
1,144
8,107
8,385
225,224
0
L
Merlin
36,940
1,008
0
2,758
20,200
10,765
807
8,713
11,487
163,670
0
W
Olorun
Enji
Olorun
32,240
24,820
1,053
16,372
29,700
12,387
5,080
12,242
17,458
176,755
0
W
Mercury
Guttaaa
Mercury
18,967
10,294
0
5,858
26,304
10,341
3,064
12,069
14,235
0
216,049
W
Vamana
JAWANI
Vamana
22,789
9,910
0
18,549
41,362
69,267
1,022
16,146
25,216
1,771
156,739
L
21,518
5,608
0
9,533
30,379
56,050
3,298
14,632
15,747
0
119,585
W
Sobek
Zaturnos
Sobek
12,684
806
0
8,342
38,069
53,168
366
16,839
21,230
42,308
0
L
Hercules
gotteem
Hercules
15,460
3,695
0
8,572
38,075
53,833
0
22,838
15,237
0
30,748
L
Ullr
17,365
11,432
0
6,613
23,209
9,272
7,441
14,459
8,750
0
182,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,327
Gold Earned
104,923
972
Minions Killed
1,052
0
Camps Cleared
0
3,700,203
Distance Traveled
4,055,207
50
Wards Purchased
67
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
20,819
534
255
7
0
779,154
13
W
Kukulkan
22,194
569
327
8
0
764,750
18
L
Merlin
18,998
487
249
6
0
675,874
7
W
Olorun
20,072
515
206
5
0
686,910
11
W
Mercury
22,816
585
256
7
0
967,961
10
W
Vamana
20,910
536
222
6
0
798,061
11
L
Osiris
19,588
502
175
4
0
770,434
7
W
Sobek
18,931
485
41
1
0
837,525
17
L
Hercules
16,518
424
28
1
0
750,643
12
L
Ullr
19,404
498
265
7
0
724,098
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role