Player Matchup

Horus
Horus
MackaRyuu
Horus
Level 86
God Stats
2W - 11L
1,377 SR
Queue Stats
68W - 87L
1,377 Elo+
Party 1
Arachne
Arachne
Norbosûl
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 67L
1,299 Elo+
Party 1
Hel
Hel
VagueF
Hel
Level 86
God Stats
7W - 12L
1,479 SR
Queue Stats
171W - 167L
1,420 Elo+
Party 1
Discordia
Discordia
bannedpie
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,453 Elo+
Party 1
Ullr
Ullr
silverhacker
Ullr
Level 103
God Stats
2W - 2L
1,331 SR
Queue Stats
197W - 184L
1,583 Elo+
Party 1
Team Averages
Level 61
1,437 SR
1,426 Elo+

VS

Team Averages
Level 65
1,639 SR
1,606 Elo+
Mercury
Mercury
Atchouuuuum
Mercury
Level 18
God Stats
2W - 0L
1,783 SR
Queue Stats
65W - 45L
1,663 Elo+
Party 2
Scylla
Scylla
Bolbeck
Scylla
Level 122
God Stats
20W - 18L
1,577 SR
Queue Stats
460W - 360L
1,748 Elo+
Party 3
Cupid
Cupid
MeyLie
Cupid
Level 86
God Stats
37W - 24L
1,745 SR
Queue Stats
215W - 206L
1,606 Elo+
Party 2
Sobek
Sobek
Teuter
Sobek
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 139L
1,267 Elo+
Solo
Nox
Nox
Thales07
Nox
Level 15
God Stats
15W - 5L
1,591 SR
Queue Stats
761W - 719L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MackaRyuu
Horus
16
0 / 10 / 1
11,039
849
4,531
29,255
32,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Norbosûl
Arachne
16
1 / 10 / 1
10,518
809
10,852
25,176
11,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
VagueF
Hel
16
0 / 10 / 1
10,444
803
8,626
23,601
10,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
bannedpie
Discordia
17
0 / 11 / 2
10,513
809
8,836
19,033
8,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 0
10,736
826
16,073
17,453
6,249
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Atchouuuuum
Mercury
20
7 / 0 / 32
13,019
1,001
20,186
8,145
3,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Bolbeck
Scylla
20
24 / 0 / 22
15,158
1,166
43,232
12,116
4,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
MeyLie
Cupid
20
13 / 0 / 27
13,412
1,032
26,554
9,484
4,164
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Teuter
Sobek
20
0 / 1 / 40
12,162
936
11,044
17,219
17,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 1 / 25
12,057
927
7,106
6,715
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
192
2
Kills
46
46
Deaths
2
5
Assists
146
Player
Kills
Deaths
Assists
KDA
W
Mercury
Atchouuuuum
Mercury
7
0
32
23
W
Scylla
Bolbeck
Scylla
24
0
22
35
L
Horus
MackaRyuu
Horus
0
10
1
0.05
W
Cupid
MeyLie
Cupid
13
0
27
26.5
L
Arachne
Norbosûl
Arachne
1
10
1
0.15
W
Sobek
Teuter
Sobek
0
1
40
20
W
2
1
25
14.5
L
Hel
VagueF
Hel
0
10
1
0.05
L
Discordia
bannedpie
Discordia
0
11
2
0.09
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,918
Damage
108,122
114,518
Taken
53,679
69,743
Mitigated
33,098
23,555
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Atchouuuuum
Mercury
20,186
7,139
0
0
8,145
3,594
0
3,123
5,022
0
43,840
W
Scylla
Bolbeck
Scylla
43,232
5,494
0
6,554
12,116
4,763
0
4,526
7,590
71,637
0
L
Horus
MackaRyuu
Horus
4,531
2,234
2,056
1,609
29,255
32,759
0
14,264
14,991
0
15,893
W
Cupid
MeyLie
Cupid
26,554
15,022
192
404
9,484
4,164
0
4,603
4,881
0
57,795
L
Arachne
Norbosûl
Arachne
10,852
6,921
0
2,353
25,176
11,719
0
11,554
13,622
0
22,464
W
Sobek
Teuter
Sobek
11,044
190
932
2,242
17,219
17,399
0
3,945
13,274
20,582
0
W
7,106
959
0
878
6,715
3,178
0
1,265
5,450
24,107
0
L
Hel
VagueF
Hel
8,626
63
8,814
6,638
23,601
10,598
0
13,230
10,371
40,896
0
L
Discordia
bannedpie
Discordia
8,836
1,820
769
1,303
19,033
8,418
0
10,260
8,773
22,209
0
L
16,073
4,392
0
13
17,453
6,249
0
12,074
5,379
0
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,250
Gold Earned
65,808
233
Minions Killed
276
6
Camps Cleared
11
1,163,956
Distance Traveled
1,309,556
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,019
1,001
72
6
4
320,316
2
W
Scylla
15,158
1,166
67
5
0
266,467
0
L
Horus
11,039
849
13
1
0
225,614
0
W
Cupid
13,412
1,032
66
5
4
248,711
1
L
Arachne
10,518
809
20
2
1
254,103
1
W
Sobek
12,162
936
18
1
2
265,547
0
W
Nox
12,057
927
53
4
1
208,515
0
L
Hel
10,444
803
87
7
1
240,169
0
L
Discordia
10,513
809
26
2
1
186,917
1
L
Ullr
10,736
826
87
7
3
257,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role